I'm trying around with a scripted PitWarp (1 screen to the same screen) just to reinitiate the screen.
...but I have problems to enable the "Sprites Carryover in Warp" Screen Flag.
I have tried many possible exppressions like:
Screen->Flags[SF_WARP] = SFW_SPRITECARRY;
Screen->Flags[SFW_SPRITECARRY] = 1;
or almost everything else....
...it doesnt change annything.
It's supposed to be used in my multichar header.
...to cycle between different zq subscreens, when switching to another character (and then reinitiate the screen)
...it's not meant for the inventory swap/exchange.
...things like counter and health/magic swap, and inventory backup/restore are already implimented (and working fine)
It's not a nessessary fuunction, for what I am trying to do.
(there are other ways).
But the subscreen position arrangement would be easier WITH this function
Thank ya'll, mates.
Oh, yes....... I'm using 2.55 Alpha 92
Edited by Bagu, 18 September 2021 - 03:02 AM.