After a long wait, this requested playthrough has begun.
A little background on this quest.
The initial idea behind this was to revisit areas seen in only a handful of games, in a unique story.
More specifically; Holodrum, Labrynna and Termina.
However, I soon realized that cramming all of these areas into one quest would be nearly impossible.
This gave rise to a new concept: a series of quests centered around on storyline.
This is the first in that series.
There are quite a few scripted features that this quest shows off.
For example, those block puzzles that make sounds and stay solved were my invention.
(Mostly because I couldn't get scripts that were supposed to do that to work)
Although none of my original enemies have shown up yet, the Armos was made by Saffith.
In case you were wondering, the Gasha Seed and Animal Flute are part of a trading sequence.
It will be a while before you get to the next part of it, though.
The owl not giving you a reward until after speaking to him again was just how that was set up.
There are other npc's with rewards for 5, 10, 15, 20 and 25 Crystalline Flames.
If you pursue the trading sequence and Crystalline Flame rewards, you will get access to a secret final boss and ending. Not sure if you want to try, though.
Finally, getting the tunic early is part of the way I deliberately designed this to be easy.
I was tired of quests where you had to wander half the world to find a sword or the 1st dungeon.
I put the boss there to discourage a player from going too early, but where if they were capable enough; it was available right away.
Looking forward to the rest of the adventure!
Edited by ywkls, 10 September 2019 - 11:23 PM.