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What did you accomplish in ZC today?


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#4576 Avaro

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Posted 19 August 2018 - 09:43 PM

Did a lot of work on an update for Myrule today. All thats left now is scripting all the rules getting broken.


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#4577 Shane

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Posted 21 August 2018 - 02:40 AM

Compiled all planned palettes and a vast majority of tiles into a new blank quest file for a Rite of the Storm sequel. Much more organized and not existing within another tileset. :P


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#4578 Lüt

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Posted 23 August 2018 - 01:23 PM

Finished making 2 dungeons and 2 segments playable :naughty:


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#4579 klop422

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Posted 25 August 2018 - 07:45 PM

Made a Roc's Feather Trial and the start of a new area in my new quest. Also, nerfed Roc's feather's power to 1. Got some more ideas for the quest and locales.

Turns out that if you have no ideas, the 1SM method of making random overworld screens until something comes together works surprisingly well. Got four main locations total, with enough space for a few others if needed. And I'm getting some idea of progression/how it has to come together from it. Polishing comes later, I guess?



#4580 Nightmeres

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Posted 26 August 2018 - 11:56 AM

Realized and or figured out that Zoras can't shoot rocks through solid objects or outside the water area :/

#4581 Architect Abdiel

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Posted 26 August 2018 - 12:29 PM

Got feedback from two testers who finished Prometheus. Got some stuff to fix. Mainly minor issues like layers and a couple NPCs not having lines.
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#4582 klop422

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Posted 28 August 2018 - 05:26 PM

Classicised the Oracle Goron Sprite because I'm not the biggest fan of the in-built ZC one. Gonna see if I can do the Zoras as well, though it doesn't quite fit in the 16x16 tiles.



#4583 ywkls

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Posted 30 August 2018 - 11:58 PM

Made some scripts triggered by an event late in the quest that change the appearance of some DMaps.

 

zelda001.pngzelda002.png

zelda003.pngzelda004.png

 

BTW, the clouds in those screenshots are moving.


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#4584 judasrising

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Posted 31 August 2018 - 05:30 AM

Made some scripts triggered by an event late in the quest that change the appearance of some DMaps.
 
zelda001.pngzelda002.png
zelda003.pngzelda004.png
 
BTW, the clouds in those screenshots are moving.


Nice with moving clouds,good job.
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#4585 Architect Abdiel

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Posted 08 September 2018 - 01:08 AM

Got some plans together for a new quest and got layer maps ready to be used when I start making the quest.

#4586 Lüt

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Posted 03 October 2018 - 10:31 AM

Housing complex Z3-style, complete with sewer and sandbox:

 

z3-colortest-08.png


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#4587 NickBush24

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Posted 05 October 2018 - 12:07 AM

Made some little tweaks to the first part of my quest. This weekend I'll put together a comprehensive test plan and run through it before I make my first public alpha for my demo.



#4588 Architect Abdiel

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Posted 13 October 2018 - 02:06 AM

I made 3 whole screens for EoE.

#4589 NickBush24

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Posted 15 October 2018 - 01:06 AM

Finally finished testing after getting distracted by other games. Planning on starting the quest project and releasing the first demo this week.



#4590 NickBush24

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Posted 20 October 2018 - 12:09 PM

Finally finished Version 0.1 of my quest and uploaded the demo today!


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