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[Alpha 92] eWeapon firing weapon error when enlarged enemy


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#1 kurt91

kurt91

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  • Real Name:Kurtis
  • Location:Eastern Washington University

Posted 19 June 2021 - 11:47 PM

I'm on Windows 10, and I noticed the bug in ZC. I was told that when using the built-in size functions in the Enemy Editor, the origin point for eWeapons is supposed to be the center of the enemy.

 

I was trying to make a 2-tall, 1-wide Zora. After fiddling with the draw and hit offsets so that it emerged from the water correctly (the bottom tile being "in the water"), the fireballs it shot came from that bottom tile. I understand that I had messed with the enemy drawing, but even so, the fireball shouldn't be coming from that point, if I'm understanding this correctly.

 

I'd upload a quest, but I'm not in a place with a good internet connection, and it's a miracle when I can get even a site like this to load long enough to post something.




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