Part 1 - Typical start of the quest. No real extra stuff to do at this time, so may as well go through the first level.
The Islands Of Zelda, by Lightwulf, is an interesting quest. Fairly balanced with a nice use of a variety of items that can be put into a quest. Nothing really fancy, but simple stuff can work well if used correctly. No need for complicated scripts or anything to make a good quest. Starts off pretty linear, but the exploration expands as you progress into later levels. Interesting that water is used as the main boundary between levels instead of mountains and other stuff. Eventually, water will not restrict your exploration, so once you get to that point, doesn't hurt to take a bit of time to explore other stuff to find more goodies.