Which version of ZC are you playing it in? I'm going to see about upgrading the version to ZC 2.5.3 soon just so we're all on the same page. I'll link to the thread I download the version from when I get to it.
Luckily there's no deadline for anything here, so there's no rush to fix or play anything.
EDIT: I'm playing it in ZC 2.5.3 Release 2
and it seems to be behaving perfectly fine.
I started a new file and everything. Works great.
Just in case, download ((The link is replaced with the verson at the bottom of this post)) version of DoY and replace whatever file you have with it, and erase your save file for DoY and start over. I'd like to see how far you get.
I was missing this chat.. our chat'' well, first bug,, first.! as I told you started playing,(no cheats,) you go up to deku tree and get the sword,, well that's it'' when I come back to the house,after saving on that statue,,, that's it, can't go any farther, all exits are blocked and I got stocked on that area,''
I'm really not getting this behavior. "All exits are blocked," I'm not seeing at all. I can go back up into the Deku Tree from the save point in the rain in front of Link's house and enter that nightmare statue (whatever the heck it is) and go to the waking world. I can save in front of the statue in the waking world too, and continue from there just fine as well. No bug here, I think...?
EDIT: I need y'all to redownload the quest from here
. I just fixed up the final area so it all works. I removed all of the fancy triggers and made it more linear. I only touched the boss rooms and the way tou get into those boss rooms, as well as adding a boss key. There are none of those silly "Event Triggers" things with that Trigger enemy. Just a whole bunch of duplicate screens, setting rooms to Interior, etc. Heck, the boss key actually flies away
at some point. O.o
Go download it!