QUOTE(LostInHyru1e @ Oct 14 2008, 03:36 AM)
The ways the trees all interact with each other, coupled with the inability to tell what's actually going on. A shot that your brain can't take in and make heads or tails of instantly often comes off as looking too confused. I don't dislike your shot(I gave it a 7! That's good!) but it would be better if you could tell what was going on more. The un-contrasted color probably has a lot to do with it, since it's hard to tell where grass, trees and sand stop and start without picking it apart with your eyes.
Thanks for being more specific, I couldn't understand directly what you meant by confusing or weird. Well, it's intended that way, snowy hazzard... It's meant for the player to walk around, bumping into solid things until he founds the correct path. Now, of course it's a lot clearer when it's enlarged by ZC, but you're quite correct about the trees. They blend in each other and such because the colors are very monotone. But I can't help after all, I design this screen to be fully detailed, natural and snowy and it turns out a little confusing because the colors. I can assure you though that it's really clearer in a fullscreen ZC, but the small dimensions of screenshots can't really give you a good idea.
I also named your opinion nonsense, because it didn't made sense to me. After all, that's the words literal meaning...
@Nathaniel: Thank you, it's my intention of the screen. Winter, snow, unclear blizzards. I love snowy/ice themes myself so I spend extra time in detailing the screens.