Been working some more on the HUD. Some of the counters are not configured to the right places yet though~
Gorgeous. It has a very slick NES aesthetic.
Posted 26 September 2015 - 04:54 AM
Been working some more on the HUD. Some of the counters are not configured to the right places yet though~
Gorgeous. It has a very slick NES aesthetic.
Posted 30 September 2015 - 11:10 PM
Did some work on the passive subscreen for Hylian Spirits. What do you guys think?
edit: added in game shot.
Edited by cavthena, 01 October 2015 - 10:53 PM.
Posted 18 November 2015 - 06:49 AM
Posted 18 November 2015 - 04:05 PM
I love the organization, but so many colors throw it off I feel like. Why does every circle and rectangle have a different border color?
Posted 18 November 2015 - 04:14 PM
Posted 18 November 2015 - 04:15 PM
If you have the words above them, why are those needed?
Posted 18 November 2015 - 04:51 PM
Posted 07 February 2016 - 09:54 AM
Here's the subscreen from my quest for the Winter Mashup, which is still being worked on a little at a time.
As you might guess, it is heavily inspired by Super Metroid.
Posted 07 February 2016 - 12:41 PM
Here's the subscreen from my quest for the Winter Mashup, which is still being worked on a little at a time.
As you might guess, it is heavily inspired by Super Metroid.
You know, if I didn't know about ZC, I would actually confuse this for an actual Metroid game. Congrats, you've impressed many!
Posted 01 March 2016 - 09:06 PM
Just once in a life,
a man has his time,
and that time is now,
AND I'M COMING ALIVE.
(I'm at a loss who what to use for graphical assets for this hud help.
Also only the passive screen is done because see above.
But no seriously, I need to find some good graphics to use. That isn't the easy goto. (Zelda)
And I dunno why I have a key counter for the overworld.)
EDIT: Okay this subscreen is actually done now have a look because I forgot to size it down.
Edited by Darkmatt, 11 March 2016 - 01:26 AM.
Posted 14 May 2016 - 05:08 AM
I edited my subscreen since my project update... I think this is final.
No Roc's Feather or Hookshot? You are missing out on crossing pits puzzles (well, puzzles. obstacles, rather)!
Posted 10 July 2016 - 08:20 AM
you guys are so lucky you don't continuously break subscreens. so great. so design. wow.
Posted 19 August 2016 - 11:25 AM
Nice passive subscreen, especially for shellfish ^-^
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