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Zelda Classic


Subforums

General ZC Discussion

Talk about Zelda Classic in general here. It goes here if it doesn't belong in any of the ZC forums below this one. You may talk about the 1st or 2nd quests here as well.
We don't know when the next version is coming out. Please don't ask.

  • 1709 topics
  • 27813 replies
[ZC Fork: 2.future] Binarie... - last post by Sans

Custom Quest Discussion

Talk about custom quests here. However, if you are wanting to announce your custom quest, using the Quest Project system is preferred.

  • 2471 topics
  • 90908 replies
The Third Legacy (v1.1 rele... - last post by XiBowhunter

Quest Project Updates

Come see what your fellow members have been working on! All updates to Quest Projects appear here. Don't forget to check out the latest screenshots and demos, too.

  • 1557 topics
  • 5891 replies
Demo complete - last post by Zaxaphone

ZQuest Editor Help


  1. Tutorials

The place to learn how to do anything in the ZQuest editor, whether you are building a quest or just experimenting with it. Get help with any technical details with the program here. Mention which version of ZC you're using when asking a question!

  • 4141 topics
  • 22679 replies
Timed Secrets - last post by klop422

Quest Design Help

For ideas, tips, or help on quest designing. You can also get help on using any particular tileset. This is not ZQuest Editor Help. ZQuest Editor Help is the technical aspect of ZQuest; the "how-tos" of the program. This forum is for improving aspects such as layout, graphics, style, etc.

  • 1823 topics
  • 19059 replies
Larger 1st Quest? - last post by Reflectionist

Developers' Exchange

Exchange graphics and music for quests here. Make sure to search our music and tile databases before you submit a request. If you're looking for scripts, use the Script Requests subforum instead.

  • 2510 topics
  • 20078 replies
Database of Forum Releases - last post by Anthus

Scripting Discussion


  1. Script Requests

Need help with ZScript? This is the place for you. Scripting is a ZC 2.50 feature that allows you to go beyond the scope of the base ZC engine.

  • 3769 topics
  • 27682 replies
Fire Rod & Dark Rooms - last post by judasrising