My idea is for a ZC Player option (not a questmaker option) that disables the flash effect on getting the triforces (Level Triforce and Ganon's Triforce). This would reduce the risk of epileptic shock for certain players.
Player option to disable flashing
#1
Posted 24 May 2019 - 10:34 PM
- Emily likes this
#2
Posted 25 May 2019 - 11:46 AM
Sorry, I actually replicated this effect per script in some quests of mine..........
But good idea.
#3
Posted 25 May 2019 - 11:29 PM
Seems feasible. Limited Flashing
#4
Posted 26 May 2019 - 03:21 AM
My idea is for a ZC Player option (not a questmaker option) that disables the flash effect on getting the triforces (Level Triforce and Ganon's Triforce). This would reduce the risk of epileptic shock for certain players.
I added an option to both the 2.55 and the 2.53 branches, 'Epilepsy Flash Reduction'.
This reduces flashing on a Triforce fragment pick-up, similarly to how Nintendo modified the Wii (and later) Virtual Console re-releases of Z1. I don't have a particularly good way to determine if the reduction is enough,. but I can post the builds and a test file if anyone with the appropriate medical knowledge wants to have a gander.
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