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4-Way Boo (Mario Ghost) NPC-Script

NPC Enemy 2.55 Alpha 79

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#1 Bagu

Bagu

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Posted 25 August 2020 - 07:48 AM

Hey, I've seen a lot of you made Mario based Quests (including these nice, lil' ghosts, called "Boo" :) ).
...chasing the player but freezing, whenever he faces 'em.

I was confused, cause I couldn't find a "Boo" Script, anywhere.
Would a Boo only be a 2-way (sidewie gravity) enemy?

Cause I would need it, as a  4 directional enemy.
(or even 8 directions, if it's possible to handle necessary facing-angle settings)
like flickering Ghins or Blue Wizzrobes, that freeze (and possibly stop flickering), when you face 'em.

I thought of this script, to use it for the "Wepeping Angels" (fans will know 'em), in the Doctor Who quest.


btw
I use 2.55 Alpha 79


Edited by Bagu, 25 August 2020 - 08:02 AM.

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#2 Bagu

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Posted 29 August 2020 - 07:24 AM

Anyone any idea...? :)



#3 Bagu

Bagu

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Posted 08 October 2020 - 10:14 AM

I still hope that someone can help me realizing my boo-based Weeping Angels,
for the Doctor Who quest :)

...don't know if this is relevant for the npc->player angle, but they're going to be 2-tile height (16x20pxl)
just like the hero sprites I designed for that quest.


Edited by Bagu, 08 October 2020 - 10:23 AM.




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