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Negative Layers

negative layers

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#1 BluefireHappy

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Posted 24 February 2015 - 12:48 AM

I saw something in the Power Bracelet that baffles me, and I want to learn how to do. (It'll make setting the blocks and bushes for the Brace easier) And that is the negative Layer Two. Somehow they got the Layer 2 to be UNDER Layer 0. I would like to know how that was done, because aside from being utterly stumped, it would come in handy to know.



#2 Russ

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Posted 24 February 2015 - 01:00 AM

Just go into the screen data and check the box that says "Layer 2 Is Background". It's that easy, believe it or not. :P
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#3 Aevin

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Posted 24 February 2015 - 01:00 AM

In the first tab of the screen data, you can check "Layer 2 is Background" or "Layer 3 is Background". This is especially useful for things like having more than one undercombo in a room.

 

RUSS GET OUT I'M BEING HELPFUL! ;)


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#4 BluefireHappy

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Posted 24 February 2015 - 01:18 AM

Just go into the screen data and check the box that says "Layer 2 Is Background". It's that easy, believe it or not. :P

 

 

In the first tab of the screen data, you can check "Layer 2 is Background" or "Layer 3 is Background". This is especially useful for things like having more than one undercombo in a room.

 

RUSS GET OUT I'M BEING HELPFUL! ;)

 

Thank you, both of you.



#5 Limebeer

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Posted 24 February 2015 - 04:44 PM

In the first tab of the screen data, you can check "Layer 2 is Background" or "Layer 3 is Background". This is especially useful for things like having more than one undercombo in a room.
 
RUSS GET OUT I'M BEING HELPFUL! ;)

Its also helpful to have scenery underneath where pits are if you are using the three walkable layers already (lays 0-2) (though if you are having the negative layer be unwalkable but having a walkable bridge or mesh walkway span across a part then you have to use layer 3 as the negative layer...)



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