Congratulations on the release of another amazing quest! May you reap every ounce of the rewards that you have earned from such an experience.
So, let's pretend that I've never played these quests but I'm also terrible at following along with the story. Do you think it would be even possible to give a summary or backstory that would make the majority of any cut-scenes, areas visited, or plot points make more sense when they're encountered?
When I'm walking around the world, all I see are square blocks. I have no concept of any kind of terrain like mountains or grass or anything, or something that would define a landmass as being worthy of having a name or title. Everything looks like part of a block-pushing puzzle game, like Chip's Challenge or Sokoban.
So all I'm seeing is something that reminds me that I'm going around in some perpetual key-hunt and item-hunt without being in a world. Whenever there's a cutscene, in the back of my mind, I'm thinking "Who the heck are you and why are you talking to me? Just let me go back to finding secrets so I can feel more powerful and make more progress in the world."
If I feel like that, I think I'm missing something really huge in terms of the plot that unifies everything. Is that something you think might be accessible to a complete newcomer to the story that has no idea what's going on? No character I've seen or played as really means anything to me. They're just a series of colors, pixels, and attributes or powers so far. I may as well be one of those people that call Link "Zelda" because that's what's on the game title.