Quest
Import ASM FFC Script
Import ASM Item Script
Import ASM Global Script
Compile ZScript...
Whether any script flag is needed or not
please when post a tutorial or example be as specific as possible
on how to get the script to work properly such as at least as
a 19 steps made up example below:
Step #1: Open up Notepad
Step #2: Type the following in Code box below
import "std.z"
if (Link_Does_Not_Have_Red_Ring == true) //if Link does not have red ring
{
if (DMap_Link_Is_On == DMap 0) //if Link is on DMap 0
{
if (Screen_Link_Is_On == 57) //if Link is on Screen 57
{
if (Link_X == 58) //if Link's x position (spot) is 58
{
if (Link_Y = 58) //if Link's y position is 58
{
Link_Does_Have_Red_Ring = true; //Link now does have red ring
Link_Does_Not_Have_Red_Ring = false; //It is false that Link does not have red ring
}
}
}
}
}
Step #3: Save the Notepad document as
whatever you want.txt
such as
Please Make Link Have Red Ring If Five Conditions Are Met.txt
Step #4: Open up Zelda Classic Quest Editor file (Atleast 2.50)
Step #5: Left click on
Quest
Step #6: Left click on
Import ASM Item Script
Step #7: In box near
Name:
type
Red Ring If Five
Step #8: Left click on
Load
Step #9: Double left click on the .txt file you made because of
Step #3:
Step #10: Left click on
OK
Step #11: To apply the script that you named its file in
Step #3:
do the following next 6 steps
Step #12: Left click on
Quest
Step #13: Left click on
DMaps
Step #14: Left click on
Edit
Step #15: Left click on
Flags
Step #16: Left click on box left of the text
Script 1
Step #17: Left click on
OK
Step #18: Save the quest as
whatever you want.qst
such as
Link can get red ring.qst
Step #19: ^ Load the quest file made by following
Step #18:
and go to x and y position 58
on screen 57 of DMap 0 and Link will have red ring.