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QLC Project Thread


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#16 Cukeman

Cukeman

    "Tra la la, look for Sahasrahla. ... ... ..."

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Posted 06 March 2018 - 07:19 PM

Less obvious to figure out, but the inverse of hills, pits:

 

1zmkrdg.jpg

 

207ol6v.jpg

 

Now I guess I have to make sideways stairs, grumble grumble...

(actually that part shouldn't be too hard)


Edited by Cukeman, 23 May 2018 - 04:47 PM.

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#17 Cukeman

Cukeman

    "Tra la la, look for Sahasrahla. ... ... ..."

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Posted 09 May 2018 - 12:12 AM

Been making stairs with shading... and editing Lightwulf's palm trees

 

2sajwio.jpg


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#18 Cukeman

Cukeman

    "Tra la la, look for Sahasrahla. ... ... ..."

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Posted 18 May 2018 - 09:55 PM

A pit with some sideways stairs/mountain interaction:
 
2mwglle.jpg
 
I'm reinventing how a few tiles work and look, deleting some unnecessary combos and organizing others.
I've uploaded the latest .qst file, but I'm still updating it.

 

I've also gone back and updated the screens previously posted in this thread with the new tiles, so you can look back through if you're interested.


Edited by Cukeman, 23 May 2018 - 11:38 PM.

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