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What did you accomplish in ZC today?


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#4411 Architect Abdiel

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Posted 12 April 2018 - 11:57 PM

Built sprites for every enemy in level 6, except the Cyclops, and one more for the overworld.

Set up drop sets.

Planned out the specifics of the enemies I haven't set up.
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#4412 EnnonFenom

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    Why, must I clean out Old Lady Simmon's Cave?

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Posted 14 April 2018 - 02:33 PM

Ground tiles, Dirt, and water covered dirt ( un edited for animation), sand, water covered sand ( also un animated so far)

each is in its on cset, but 8bit as for overlapping with editing ect.

 

!!!Free to use if any one wants.!!!

later today will do the basic water animations for the water tiles.

LQz1Iu.png


Edited by EnnonFenom, 14 April 2018 - 02:35 PM.


#4413 Architect Abdiel

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Posted 14 April 2018 - 02:35 PM

Finished level 6 to a point where all I have left to do is make the mini boss, final boss, and do a final playtest.

#4414 Architect Abdiel

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Posted 15 April 2018 - 12:48 PM

Completed and playtested Level 6.



#4415 Eddy

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Posted 15 April 2018 - 12:54 PM

I released AR3 to the database.

 

(wow never thought I would say that)


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#4416 Yloh

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Posted 15 April 2018 - 05:18 PM

IEwqEX.png


Edited by Yloh, 15 April 2018 - 08:32 PM.

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#4417 Timelord

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Posted 16 April 2018 - 02:58 AM

Reorganising the Enemy Editor interface.

 

EE_NewTabs.png

 

 

EE_NewTabs2.png

 

 

EE_NewTabs3.png

 

The tabs for Movement, Graphics, Attributes, and Script are for future-feature implementation.

 

This in no way represents a final form for 2.54, but it should be a bit less cluttered.


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#4418 Architect Abdiel

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Posted 16 April 2018 - 10:08 AM

Worked some on the Amazon Village in the Overworld.

 

Preview:

Spoiler


Edited by Shoshon the Elegant, 16 April 2018 - 10:08 AM.

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#4419 ywkls

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Posted 16 April 2018 - 11:51 AM

Finished quashing bugs in my quest so I can release a new demo.

Thanks to Epsalon ZX, judasrising and Eppy for testing things so far!

Here's hoping it doesn't take me forever to get the next one done.


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#4420 Yloh

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Posted 16 April 2018 - 09:17 PM

I just uploaded my final demo! Looking for beta testers.

 

The final demo can be found in quest projects under newest demos.

 

https://www.purezc.n...ownloads&id=825

 

Edit: So ummm ... I goofed and put an object in Level 1 that makes it impossible to proceed. If you download the Final Demo, please download it again.


Edited by Yloh, 17 April 2018 - 10:17 PM.

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#4421 Architect Abdiel

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Posted 19 April 2018 - 04:42 PM

Been working on the overworld more the past few days here and there.

Gotten a pretty decent bit done.

#4422 Yloh

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Posted 21 April 2018 - 11:28 PM

Fixed every glitch that has been reported to me so far. Oh my, so many things my mind didn't consider.


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#4423 James24

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Posted 22 April 2018 - 12:13 AM

Helped Mike test his quest.  People thought LoH and LoH:IE were hard.  Just wait until you try Mike's Fun House levels 3+.  You have not seen anything yet....hahaha.


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#4424 Deedee

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Posted 22 April 2018 - 11:20 AM

Helped Mike test his quest.  People thought LoH and LoH:IE were hard.  Just wait until you try Mike's Fun House levels 3+.  You have not seen anything yet....hahaha.

Try it without any of the shortcuts added in in the latest versions.


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#4425 Architect Abdiel

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Posted 23 April 2018 - 03:45 PM

Made some new tiles for the snowy part of the overworld.

Designed much of the snowy part of the overworld.

Made a plan for level 7. Not finished. But ready to have the details added.


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