A Script where you must defeat enemies in a certain order - maybe literally in numerical order, enemy #1, #2, #3...etc.
Let's say you have three darknuts, each of a different color: Red, Blue, Green. You must defeat them in that order.
A few possible scenarios: One could be that both the blue & green darknuts are invincible (that is, the enemy ignores all weapons) until the red one is defeated, at which point the green darknut remains invincible but the blue one can now be attacked....once the blue one is defeated, green one can be attacked (and so on if there were more)
Or it could be that you could attack any enemies BUT when you defeat an enemy out of order, an "error" sound effect plays (D0) and then it respawns / tribbles into itself. Only once all enemies in order number before it are defeated, does an enemy stay defeated...I think I might prefer this method.
There could be clues within the room - or even on adjacent screens - as to which order is correct.
Edited by idontknow8, 25 January 2021 - 12:26 AM.