QUOTE(CastChaos @ Dec 16 2007, 04:50 PM)
How do one kill the foam knight? It just floats from left to right with big eyes without shield, just like I were fighting it for a couple of rounds. No any weapon causes it harm,
recording whistling does nothing. I can't interact with any objects. Killing the zora does nothing. I walked through the spikes and got to the magma boss fight, with miscolours, of course.
WHY DOES THIS PERSIST TO HAPPEN.
you are playing this in 679 and not 692, right?
I think there might be a problem with the script. This seems to happen at some times, and not at others. The only way you can get past it if you've got this problem is to put on the level 4 cheat (go check in the quest file for it, it's not passworded) and go up to the right hand corner, where the enemy is that hasn't worked properly, and kill it, then go back into the middle of the room and turn off the cheat...
AND DON'T USE IT ANYWHERE ELSE!
It just ruins the game really.
I'm going to pester Gleeok about why this isn't working, he seems to be in the know about such matters.
I shall make sure to sort out that chest, that's what you get for not bugtesting thoroughly enough. Apologies.
The bow would be in Hersilia (well, just arrows actually, a la LA:DX), you have to play the whistle at a spot obscured by a tree canopy. It is rather obscured though, I think I'll change that.
I was worried it was too obvious where to go all the time, I didn't think I'd have people wondering aimlessly
Any suggestions as to how I could sort that out?
Yah, the Bari are rather hard. I'm going to reduce the number of them.
I quite liked that midi, and although your's and Saffith's are undoubtedly better, I'll save changing that for if/when I release this for AGN's contest.
The switches do exactly what Russ said yes, open up a portal in the opposite entrance to warp Link between the halves of the dungeon. I decided walking was far too long and would just annoy everyone, it's quite a trek between the two.
I didn't bother putting cutscenes showing what happened because
A) it's reasonably (I think?) obvious
B) if it's not it doesn't really matter, no-one's going to leave the switches without tripping them, so most everyone'll gain access to those portals even if they don't realise how they did.
There are no items in any of the dungeons, apart from Heart Container Pieces.
The heart (get it? no? hehehe) of this quest lies in it's overworlds, I am not a favourite of dungeons, sorry.
EDIT: OK, I've PM'ed Gleeok at AGN, hopefully I'll get a response as to why they aren't working sometime soon, it's really starting to cause me quite the headache. I had noticed this, but it's not every single time so I don't know why it's happening.
Edited by Joe123, 16 December 2007 - 11:47 AM.