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Screenshot of the Week 741

Bagu Joelmacool Twilight Knight

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Poll: Screenshot of the Week 741 (42 member(s) have cast votes)

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#1 Aevin

Aevin

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Posted 25 October 2020 - 02:03 PM

Three shots, three dramatically different styles. Leave feedback, and a vote for your favorite!

Bagu
Bagu.png
Little Hero ...project idea

Joelmacool
Joelmacool.png
The desert! The webs! The Link! The trees! The rock! The cacti! The Path! The mountains! The Classic Tileset!

Twilight Knight
TwilightKnight.png
What a jolly scene!
  • Twilight Knight, Joelmacool, Hari and 1 other like this

#2 Bagu

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Posted 25 October 2020 - 03:30 PM

My vote goes to Twilight Knight...
...I like snow!


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#3 Anthus

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Posted 25 October 2020 - 03:43 PM

Went ahead and voted for Bagu. I love seeing new stuff. That said, it gives me 1.92 quest vibes.


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#4 Bagu

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Posted 25 October 2020 - 03:54 PM

Went ahead and voted for Bagu. I love seeing new stuff. That said, it gives me 1.92 quest vibes.

THANKS :) :) :)


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#5 Twilight Knight

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    Tell all with glee, Argon's on PureZC

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Posted 29 October 2020 - 09:39 AM

Three shots, three dramatically different styles.

Definitively! Fun to see such varying submissions

 

Bagu

Interesting graphics for certain. The screen design is also quite appealing. I really like how you shaded the fence posts using no gradient, but I think that how the shading differs for the different objects makes things clash a little bit. For example the bricks on the house in contrary to the other objects. I think it could benefit from changing these clashing things.

 

Joelmacool

This certainly is one of the finest classic desert screens out there. I really like the floor detailing, especially those rocks popping out of the sand. That tent is also nicely sprited.

Twilight Knight

Horrible!


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#6 Bagu

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Posted 29 October 2020 - 01:57 PM

 

Twilight Knight

Horrible!

....I like your jolly scene :)



#7 Bagu

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Posted 29 October 2020 - 02:55 PM

 

 

Bagu

Interesting graphics for certain. The screen design is also quite appealing. I really like how you shaded the fence posts using no gradient, but I think that how the shading differs for the different objects makes things clash a little bit. For example the bricks on the house in contrary to the other objects. I think it could benefit from changing these clashing things.

 

 

I know what you mean, but I think it the same with some tiles in the classic set.
On some objects, the incendece of light is at the upper left corner, some others seem to be lighted in front (symetrical)
...sorry. It's difficult for me to explain what I mean, properly.
...Sometimes I struggle with english.

Usually I put the light in the upper left corner, when I design new graphics.


Edited by Bagu, 29 October 2020 - 02:58 PM.

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