As for the downgrade - do you refer to the black outlines on the furniture?
Actually not really, I kind of like those. Outlines are hard to do at this resolution, because they end up so much thicker than they would be if these graphics were drawn for today's standard desktop resolutions. On one hand, the headboard of the bed looks like it doesn't fit with the smoother shading of the walls behind it, but I still think it looks a lot better that way rather than where it's practically disappearing into the wall in the first shot. The compromise I typically suggest/do in these situations is to use darker shades of colors for the outlines rather than solid black. The black works in darker areas like the bottom of the bed, but the headboard should use dark brown outlines at the least.
What I was originally referring to was the rug. The first version looked really fancy with its golden-red stitched border and somewhat-rustled-up green material, almost like a royal rug, whereas the second one just looked like solid color bars. But the frilled edges round it out, and maybe the first version was almost too attention-grabbing, so I came around to liking the second version.
The pillars next to the door are "pointier", yes. That is because the door would be too tight else. I might fix that around a bit, too (basically making the door and edit of the windows could work somehow).
Edit: These are the changes on the doorframe:
Well, first off, I do like the look of the newer ones better.
But what I was getting at was the angle of the pillars.
For example, they look like this to me...
...when I'd think they'd look more like this:
So maybe you have the same tiles for each set of pillars and they only look like that because they're in different positions on the screen, I don't know, but it's a thing that jumps out at me each time I see the screens. Maybe it doesn't have the same impression fullscreen. But I was just suggesting, in the event that you may be angling the door pillars inward more than the wall pillars, I'd do the opposite, so the door would actually be wider rather than tighter.
Puzzles! For a place...
Is the place in an area?