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The Legend of Zelda: A Link To The Ice Age. (ALttP 2)


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#16 Shane7227

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Posted 25 April 2013 - 11:13 AM

though it is a music from metroid,i think it would be cool,here is the link. http://www.hotgamech...-gamecube-M.htm .go about half way down the page and right mouse click Phendrana Drifts 2 and select "save as" then save it somewhere and then it should work in your zelda classic folder,though it might not,i have not tested it.


I generally like to use zelda midi's only, but I really do like this. I will definitely find somewhere to fit this in. It has a nice winter/ice rhythm to it. Thanks!

#17 coolgamer012345

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Posted 25 April 2013 - 11:14 AM

your welcome!
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#18 Shane7227

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Posted 25 April 2013 - 11:21 AM

I have updated the quest details with a couple of new screenshots, credits as of right now, and the percentage of progress that is done.

Edited by shane7227, 25 April 2013 - 11:22 AM.


#19 Shane7227

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Posted 25 April 2013 - 01:52 PM

I think I've come to the conclusion to make a path that leads off of the LttP lost woods into Kokiri Forest. I plan on maybe creating the Kokiri forest to be a 2d version of OoT's.
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#20 Shane7227

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Posted 25 April 2013 - 03:43 PM

A big thanks to Sheik for providing me with the subscreen to work on. I also added new grass tiles, as well as OoT signs. The subscreen will still need some work before it's done, but I think it will fit in nicely when finished. I decided to give a blueish glow to it. :)
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Edited by shane7227, 25 April 2013 - 03:43 PM.


#21 Lightwulf

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Posted 26 April 2013 - 07:30 PM

I think I've come to the conclusion to make a path that leads off of the LttP lost woods into Kokiri Forest. I plan on maybe creating the Kokiri forest to be a 2d version of OoT's.
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I think this one looks better than the one linked to in your first post. Looks very nice indeed! :D
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#22 Shane7227

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Posted 26 April 2013 - 08:13 PM

I think this one looks better than the one linked to in your first post. Looks very nice indeed! :D

Indeed, I do like that one. Here is my Korkiri Forest I created for my quest. It will connect to the lttp map in the lost woods.
http://img547.images...63/zelda012.png

Edited by shane7227, 26 April 2013 - 08:15 PM.


#23 Ben

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Posted 01 May 2013 - 07:41 PM

This looks like a cool quest, dude. Are you going to release a demo eventually (once there's enough game to have one) or leave it a secret?

#24 Binx

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Posted 01 May 2013 - 08:07 PM

This looks pretty awesome! I'll be keeping a lookout for demos!

#25 Shane7227

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Posted 08 May 2013 - 04:40 PM

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Just a small update. Working on the dungeons now as well as the Ice Age Overworld, and finished the subscreens. I'm trying to decide which water tiles would look good for the quest. I've went with a transparent water. What are your thoughts or suggestions?
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#26 Soga

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Posted 08 May 2013 - 04:46 PM

I love the transparent water! That adds a ton of visual detail to screens without breaking the cohesion of the whole style you have going here. It flows well.
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#27 Binx

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Posted 09 May 2013 - 11:41 AM

As a general rule, I always like the transparent water, unless the game uses the classic tileset (it just looks odd, there). It makes for better visuals.

Edited by Lineas, 09 May 2013 - 11:42 AM.


#28 coolgamer012345

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Posted 09 May 2013 - 11:47 AM

I like the clear water better. The best part is that their are clear water tiles in the DOR tileset.

#29 Jared

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Posted 09 May 2013 - 08:39 PM

I love the transition to DoR for that screen! However, you should really branch out and use your own ideas a bit more. I mean, this games takes place a few years after aLttP, correct? Don't you think the road would change, new bushes would grow, new trees would sprout?

Understand what I mean? At this point, it's looking just like a flat out remake, which I know it isn't.

#30 Da Masta Sord

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Posted 10 May 2013 - 02:03 PM

One of the signs insn't readable, this sign is one of the hint signs to solve the lost woods puzzle.

Please fix it.
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