Most frustrating parts of designing a Quest
#1
Posted 17 June 2007 - 12:43 AM
I'll start. For me, I think the thing that really gets me is when I'm testing my new Dungeon at last and I find a staircase I placed that I forgot to set a destination to... so I have to go baaaaack to ZQuest, chaaaaange the warp setting, oooooopen the game again, teeeeeest it out... and it works, and three screens later, there it is AGAIN... Warp without a pointer... so I go baaaaack to ZQuest, chaaaaange the warp pointer, ooooopen the game... WTF!? Now Link appears in the top-left corner of the screen and can't move!? We all know this is because I forgot to set the Warp Destination on the other screen, but c'mon! I've been doing this for what, 4 years or more, and I make a n00blinger mistake like that!? Aggravates me! So I go baaaaack to Zquest, chaaaaaange the Warp Position, baaaaaack to the game...
I bet a lot of you can relate to that. Right? Am I right or what? So let's hear it, folks. Most frustrating experiences with making a Quest. Who'd like to share?
#2
Posted 17 June 2007 - 12:47 AM
#3
Posted 17 June 2007 - 02:05 AM
- Multi-warps
- Custom bosses (Screen-cycling required warps on every screen, and they had to be precise)
- Dungeon design (weak point)
- Graphics (takes forever)
- Screen design (boring, takes forever)
Concluded: Boring, frustrating.
#4
Posted 17 June 2007 - 02:12 AM
Well usually I'd say the obvious things:
-Graphics (making your own custom graphics is soo slooow)
-Crashes and corruptions (when you lose even an hour of your work, it crushes the motivation)
But with Lost Isle I have to say the most frustrating thing has been all the Beta crap and the inability of the developers to get anything stable out for ages. I hate working in a buggy and unstable environment, and it kills me to see the betas aren't getting any more stable or bugfree. >_<
So yeah, my major pet peeve is the state of ZC.
#5
Posted 17 June 2007 - 02:43 AM
-Trying to outdo everyone else with graphics (basically impossible for me.)
-How it takes so long to complete a quest.
I think thats about it.
#6
Posted 17 June 2007 - 03:02 AM
#7
Posted 17 June 2007 - 04:05 AM
#8
Posted 17 June 2007 - 04:16 AM
so back in to Zquest fix the problame then back into the player
#9
Posted 17 June 2007 - 09:46 AM
Also, making custom maps.
#10
Posted 17 June 2007 - 09:46 AM
If I was starting with an actual blank quest template, you'd be amazed what I can accomplish in a weekend. If things are already present though, ... eh.
#11
Posted 17 June 2007 - 10:01 AM
#12
Posted 17 June 2007 - 11:58 AM
I hate scripting because I'm not familiar with Zscript language and setup.
Zasm is out of question because I don't know s*** about NES assembly that well.
Designing dungeons can be a pain because trying to make it look good takes a lot of time.
#13
Posted 17 June 2007 - 12:24 PM
That and quest crashes/ back-up confusion.
I had the whole town of Rauru done(16 screens) and I accidentally copied an old back-up over the new save. So... I haven't had the motivation to move on since then. It takes some time, but I normally get back in the saddle in 2 or 3 days, and then I make changes to what I did before, Move things around and stuff. Thats when I realize I did it better than last time.
Anyhoo, building games is not as aggetating as the stupid mistakes I make outside the game platform/
#14
Posted 17 June 2007 - 01:39 PM
#15
Posted 17 June 2007 - 01:45 PM
Custom bosses can get pretty tedious-- the screens or the graphics aren't even the hard part, but setting up like 50 different combos for the same floor is evil. I have this boss that, when you hurt it, a pinecone explodes and the needles flurry over the whole floor. I had to make about 16^2 combos to get that to work. Was it worth it? Yes, I say.
That's the thing about ZC. There are all these frustrating parts of quest designing, but the more frustrating something is to design, the more worth it it most likely is. There are exceptions, but there always are exceptions no matter what you're dealing with, especially in computers. O.o
Anyone else care to add to the list? ^^
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