Hello everyone. I want to ask you a request.
Guard_CastleFFC script
Actually they'll mimic the Oracle of Ages guards types.
It's simple: The guard will walks on every Raft Flag combo type (automatic or manual). When they turn to up, down, right, or left they combo will changes.
Combo types of the guard depend on direction where they look if they changes direction. If they see Link they'll knock off Link outside the castle or put him in prison.
D0 is the combo if they going up,
D1 is the combo if they going down.
D2 is the combo if they going right.
D3 is the combo if they going left.
D4 is the sound if they see Link before the string.
D5 is the string if they see Link after the sound.
D6 is the warp A to D (0 to 3) where Link have to warp if they see Link and after they go to him for some seconds.
D7 is the string after Link is knock off after the warp.
I don't use the Raft item but just disable the Raft functions on any case of bugs.
Edited by Sans, 10 October 2017 - 11:56 AM.