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Enemies don't return (for a while)


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#1 klop422

klop422

    Guess I'm full of monsters and treasure

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Posted 19 June 2018 - 07:41 PM

Is there a way (or an easy script, I guess) to make particular enemies not return until you've left the dmap? Ideally, F6 continues wouldn't count as leaving the dmap, but 'save' would.




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