hi i would like to ask a question. I don't know if i did already ask that but i need you to be honest: There exist a ffc script that would lit a fire in a torch BUT the fire wouldn't lit off if the player left the room and still trigger something ? Well i say you that because i was thinking about making torch in separate places in the same room but without having Link to lit them all immediately. Like that for example.
That would be very helpful if that kind of puzzle would exist. Of course that would trigger a permanent secret
a puzzle question
#1
Posted 11 December 2019 - 07:18 PM
#2
Posted 19 December 2019 - 07:08 PM
Or you can set screen flag as secrets are permanent
#3
Posted 20 December 2019 - 12:06 AM
Tiered secrets wouldn't work, since even with permanent secrets it would only ever trigger the first tier. The screen would load in its default state (nothing lit), check the secret flag (secrets activated), then activate the secrets (first torch lights). Any subsequent secrets aren't saved in the room data.
It might be possible to set up a chain of dummy rooms, screen state carry overs and direct/timed warps and get it done, but easier to use a script.
#4
Posted 20 December 2019 - 11:10 AM
yeah that's why i wish to know if there's a simple script of this.
#5
Posted 25 December 2019 - 04:04 AM
2 things: Firstly, this does NOT BELONG IN 'Scripting Discussion'. It belongs in 'Script Requests'.
Secondly, it should follow the rules for 'Script Requests'; one of which that is notably absent is saying what ZC version you want the script for.
This is for 2.55. If you wanted 2.53, then too bad, because you didn't specify.
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