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Matthew Bluefox's Quest Corner


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#106 Matthew Bluefox

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Posted 09 January 2022 - 11:26 AM

And as it happens quite often, when you're replaying a huge quest like this, you suddenly see another small mistake (which actually can influence the amount of keys), so I will be doing another update soon that will change the pushable block in Level 5-4 (Bow) of the Maxi Randomizer in the room with the lock blocks surrounding the supposedly pushable block. The block in 2nd Mini (Level 5 obviously) was set correctly, so I didn't expect it to be different in Randy. :(


Edited by Matthew Bluefox, 09 January 2022 - 11:27 AM.


#107 Matthew Bluefox

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Posted 12 January 2022 - 05:57 AM

I have submitted the updates to both German and English quest packs now. It should go live tomorrow. This includes a few stealthfixes and a visually better appealing display of the life meter.

 

EDIT: Update is now live!


Edited by Matthew Bluefox, 13 January 2022 - 08:18 AM.

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#108 Matthew Bluefox

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Posted 28 January 2022 - 12:41 PM

I would like to request that my quest packs (English and German) are taken down as quickly as possible. I am sick of having to update it again and again, and I will probably find more and more bugs, and nobody is playing it anyway. I will have to contact a mod or admin privately because nobody is watching this thread either.

 

I just found out that Mini 2nd (both ENG and GER version) had the white sword shooting beams even though there is a beam upgrade at eight hearts later in the quest ... and nobody found out about it in all this time and I have just played through all quests once more to make sure everything is fine. And now this. It just confirms that nobody is even playing any of my stuff.

 

Thanks.


Edited by Matthew Bluefox, 28 January 2022 - 12:42 PM.


#109 Matthew Bluefox

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Posted 31 January 2022 - 05:48 AM

Is there an administrator online who can delete my quest pack? I tried to DM one, but I got no answer in over 3 days.

 

Edit: Thanks Russ for taking care of my request. :)


Edited by Matthew Bluefox, 02 February 2022 - 01:56 PM.


#110 OkamiTakahashi

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Posted 23 May 2022 - 05:54 PM

Well, that's a shame, I quite liked the quest pack, and never really ran into any issues. Oh well, I've got it archived somewhere I think. Obviously not going to reupload it- what kind of person would I be if I pulled a stunt like that?



#111 Matthew Bluefox

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Posted 30 September 2022 - 09:42 AM

Since a few people have recently asked me (also on Youtube) about a public link again (and this time it's in my own responsibility to update it), I have re-uploaded my quest pack with the 3 Hero Mode and 2 Mini quests to my Mediafire account. Updated link is in the most recent post below.


Edited by Matthew Bluefox, 17 October 2022 - 09:31 AM.


#112 Matthew Bluefox

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Posted 01 October 2022 - 11:54 AM

I updated the above mentioned quest pack with the following non-game-changing features (just donwnload the ZIP and keep all NSF files in the same folder as the QST file is, and you should be able to hear all music):

 

1st HM

 

Changed the soundtrack of the bonus dungeon to the previously used soundtrack in the Borg Cube (composed by Big Joe) before that got changed to the newer MIDI soundtracks for the Level 9 and bonus dungeons. A new NSF music file is now used for Lorule.

 

2nd HM

 

Changed the soundtrack of the bonus dungeon to a soundtrack that has not been recently used at all, but also compsed by Big Joe. The previously used soundtrack of this bonus dungeon is now part of a new dungeon color set in the Mini quests and the 3rd Hero Mode (HM) quest. A new NSF music file is now used for Lorule.

 

1st & 2nd Mini

 

Color sets of several dungeons have been slightly adjusted while one has been replaced with an all-new brownish looking color set ( Level 8 ). For all new or altered color sets, soundtracks have been replaced by others, some from Big Joe, some from an extended NSF file with really good Zelda 8-bit converted music. A new NSF music file is now used for Minirule (Zelda enthusiasts will surely know which one it is).

 

3rd HM

 

Music has been added to the caves of Hyrule and Lorule. A new NSF music file is now used for Lorule. Color sets of several dungeons have been slightly adjusted while one has been replaced with an all-new brownish looking color set ( Levels 5 and 8 ). For all new or altered color sets, soundtracks have been replaced by others, some from Big Joe, some from an extended NSF file with really good Zelda 8-bit converted music.

 

All Quests

 

MIDI music for all Level 9 dungeons and the Borg Cube (3rd HM / Maxi) remain unchanged since they are already pretty epic.

 

Maxi (Randy)

 

The Randomizer (or if you wish without randomizing pure Maxi quest) has been updated to include a lot more custom music. To make the transitions from item cellars to dungeons and vice versa easier, I have decided to go purely with MIDI music for the Maxi quest. For the newer color sets (above mentioned), there is also distinct music, adapted from Hero of Fire's "Randomizer Super". The Minirule overworld MIDI is from Chris Miller's Titan's Quest (Antiquity). The only NSF file in use is the cave music that has been newly added for 3rd Hero Mode, too.

 

The download link has been updated in my post above this one.


Edited by Matthew Bluefox, 03 October 2022 - 06:09 AM.


#113 Matthew Bluefox

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Posted 17 October 2022 - 09:23 AM

A new version has been uploaded. For the latest download link, please check the most updated notes.

 

Changes are listed below.

 

3rd HM

 

:: One black room in Level 8 has been altered from ten rupees to six black Zols.

 

Maxi (Randy)

 

:: The first whistle no longer needs magic to use.

:: Arrow and bomb max caps have increased from 80 to 88 and from 40 to 44 to avoid the spawning of infinite bombs or infinite arrows (too over-powered). So there is now one extra quiver and one extra bomb bag instead. The item count remains at 203 (+1 super secret item). The script from Hero of Fire had erroneously listed a max arrow cap of 90 instead of 80 anyway, so infinite arrows hadn't worked as intended even in the version before, but the extra quiver wouldn't add to the max of 80 that was hardcoded by me in the init data. Both "init data" and "script values" have now been altered to 88 arrows and 44 bombs maximum.


Edited by Matthew Bluefox, 22 October 2022 - 10:07 AM.


#114 Matthew Bluefox

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Posted 22 October 2022 - 10:07 AM

A new version has been uploaded: https://www.mediafir...luefox.zip/file

 

Changes are listed below.

 

Maxi (Randy)

 

:: Changed the color of the last level Cane of Byrna from silver to gold.

:: Edited several text strings throughout the quest (shortened some, cleared out similar ones).

:: Changed the Borg Cube’s item cellar order (unrandomized) to have its final item be a sword.


Edited by Matthew Bluefox, 22 October 2022 - 10:08 AM.



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