Released another programme for ZC Player. I can't call it a game, nor can I call it a quest, as it is neither of these; but perhaps it is a utility that someone else will find useful. I polished it for genera use, and it provides a number of useful ZScript demonstrations.
What did you accomplish in ZC today?
Posted 24 September 2020 - 07:48 PM
Finished the basical physics for my multichar follower.
(2-tile height hero/follower)
pressing Ex2 switches Player>Follower/Follower>Player
It can create an overlay effect depending on its position to Link.
(skipable by screen flags, if player/follower are under overhead combos/-layers)
It can cross changer ffcs, without issues.
Player + Follower can CLIMB down ladders on normal view screens
(instead of walking down - like stairs)
Fixed buggy follower position on screen init (after warps)
Edited by Bagu, 24 September 2020 - 07:49 PM.
Posted 05 October 2020 - 11:43 AM
Finished scripting the base for Sand Walls and Digging Claws in my quest. I plan to script in the extended features at a later date. Now I'm trying to decide if I want to work on pits and lava or Pickup and throwing (power bracelet).
Posted 05 October 2020 - 01:43 PM
- Twilight Knight, Matthew and Bagu like this
Posted 06 October 2020 - 05:14 AM
I just recently started a 1st quest remake with the BS Zelda beta tiles from the gigaleak.
I really loved Mario's Insane Rampage (and the Christmas-themed sequel), so I'm curious to see what you'll whip up!
- Bagu likes this
Posted Yesterday, 02:04 PM
Working on an idea.
Combining diverse (edited) tilsets with classic tiles and own graphics.
Edited by Bagu, Today, 06:50 AM.
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