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What did you accomplish in ZC today?


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#4726 ZoriaRPG

ZoriaRPG

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Posted 24 September 2020 - 10:18 AM

Released another programme for ZC Player. I can't call it a game, nor can I call it a quest, as it is neither of these; but perhaps it is a utility that someone else will find useful. I polished it for genera use, and it provides a number of useful ZScript demonstrations.


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#4727 Bagu

Bagu

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Posted 24 September 2020 - 07:48 PM

Finished the basical physics for my multichar follower.
(2-tile height hero/follower)

pressing Ex2 switches Player>Follower/Follower>Player

It can create an overlay effect depending on its position to Link.
(skipable by screen flags, if player/follower are under overhead combos/-layers)

It can cross changer ffcs, without issues.

Player + Follower can CLIMB down ladders on normal view screens
(instead of walking down - like stairs)

Fixed buggy follower position on screen init (after warps)


Edited by Bagu, 24 September 2020 - 07:49 PM.


#4728 cavthena

cavthena

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Posted 05 October 2020 - 11:43 AM

Finished scripting the base for Sand Walls and Digging Claws in my quest. I plan to script in the extended features at a later date. Now I'm trying to decide if I want to work on pits and lava or Pickup and throwing (power bracelet).



#4729 Valerie

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Posted 05 October 2020 - 01:43 PM

I just recently started a 1st quest remake with the BS Zelda beta tiles from the gigaleak.
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#4730 Twilight Knight

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Posted 06 October 2020 - 05:14 AM

I just recently started a 1st quest remake with the BS Zelda beta tiles from the gigaleak.

Awesome :-D

I really loved Mario's Insane Rampage (and the Christmas-themed sequel), so I'm curious to see what you'll whip up!


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#4731 Bagu

Bagu

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Posted Yesterday, 02:04 PM

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Working on an idea.
Combining diverse (edited) tilsets with classic tiles and own graphics.

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122174113_118356426709507_38300925479436


Edited by Bagu, Today, 06:50 AM.



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