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Kill enemies-> FFCS


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#31 Russ

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Posted 04 January 2013 - 12:35 PM

Certain combos work on layer 2, certain ones don't. So you can always try. If it doesn't work, what you can do is make a combo of the right type that looks like the ground, and put that as a secret combo on layer 0 under the thing on layer 2.

#32 Cereal Guy

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Posted 04 January 2013 - 12:53 PM

And clear. that's my only solution, because the "Layer 2 is background" serves but when it's no secret. thank you!

#33 tox_von

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Posted 04 January 2013 - 06:53 PM

you can code to layer 2 like this if you need too. And use a counter if its permanent. eg if a = 1 .... if a = 2 .....,

CODE
import "std.zh"

/// 1st is layer 2nd is position 3rd is combo.

ffc script new_script
{
    void run()
    {
        SetLayerComboD(6,12,33);  
        SetLayerComboD(5,5,34);          
    }
}


#34 Cereal Guy

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Posted 04 January 2013 - 07:02 PM

Yeah, I worked! But I found a method without using scripts to work! well thanks for your help icon_smile.gif


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