I'm trying out some of the new features, and got stuck on using the "Size" tab on the Enemy Editor. I looked through the documentation, and couldn't find anything about the new Enemy Editor tabs.
Anyways, I want to make a 1-wide, 2-tall Zora enemy. A bit of trial-and-error got the enemy appearing correctly, except for one problem. I want the fireballs that the Zora shoots to come out of the top tile, instead of the bottom. I'm looking through the various settings, and not seeing a way to offset the eWeapon spawn location.
I'm also noticing that the emerge/submerge graphic appears on both tiles. Is there a way to make it only appear for the bottom tile of the enemy?
Is this something that can be done with the built-in tools, or am I still going to need scripts for this particular idea?
Edited by kurt91, 18 June 2021 - 02:13 PM.