Is there a way to use "replace all" for a whole map instead for only one screen? Would be nice to copy a map with another comboset and than just replace the now wrong combos with the right ones.
You could always open up the combo page in the new quest after importing the map, then copy the desired combo and swap it with the incorrect combo. When I was translating some screens from the Pure Tileset to the Dance of Remembrance (Hybrid) tileset, I did something similar. Of course. the more things you have to switch around and the more screens you have to edit; the greater chance there is of having something look wrong.
To me, this feature has a few major bonuses.
1. You can completely copy a map, so if you want to change the palette of a whole map (for different times of day, weather, seasons) it is fairly easy to do so. This also allows you to easily set up entire maps that are used as layers by other maps.
2. You can transfer maps between quests, even in different tilesets. Even if the combo order is wrong, the two screens will look at least remotely similar and if you remember what the original looked like; changing it is feasible.
3. You can create alternate versions of an existing map, like if you want to have 'past' and 'present' versions or a Dark World.
There are a lot of things that you can transfer between quests this way. In fact, I'd recommend backing up anything that you want to retain in any quest you make by selecting 'File' then 'Export' and exporting whatever you want to transfer or make sure doesn't accidentally get erased.
Unfortunately, there are still some things (items, midis, sfx) which can't be saved this way. For midis and sfx, I'd recommend creating a separate folder for all of the unique ones in any quest and saving them all there so they can be easily incorporated into any quest that you make.
Edited by ywkls, 17 August 2015 - 08:23 AM.