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#1 Gégé

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Posted 06 December 2015 - 05:34 PM

Spoiler

Edited by Gégé, 21 March 2016 - 04:29 PM.


#2 Gégé

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Posted 09 December 2015 - 09:19 AM


Edited by Gégé, 21 March 2016 - 04:30 PM.


#3 Gégé

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Posted 21 March 2016 - 04:21 PM

Content list


Possibility legendary !
Items (6)

  • Sword 5 levels Shoots 50% damage
  • Boomerang 3 levels
  • Bow 5 levels Scripted
  • Bomb Hurt Link
  • Roc feather 2 levels Jump 1 tile per level
  • Hammer 5 Levels

Magics (6)

  • Heal 5 levels Scripted
  • Fire 5 levels Scripted, 1 flame per level, hurt Link
  • Magnetic glove Scripted
  • Spell Whistles
  • Thunder 5 levels Scripted, Damage to all enemy
  • Mirroir Scripted, Overworld <-> Darkworld

Inventory (6)

  • Wallet 5 levels 10,20,50,70,100
  • Quiver 5 levels 100,200,500,700,1000 (no quiver : 50)
  • Shell bag 5 levels 10,20,50,70,100
  • Bomb bag 5 levels 10,20,50,70,200
  • Shield 4 levels Defense +1, +2, +3, +4
  • Flippers

Potions (2)

  • Red potion (5 max)
  • Bleue potion (5 max)

Innate (6)

  • Magic cost 9 levels Magic cost (like Zelda II) 5 Levels (I think I'll add a bonus % MP)
  • Resistance 9 levels Ring Tunic 5 Levels Defense +0, +1, +1, +2, +2. (I think I'll add a bonus % HP)
  • Spin attack
  • Hurricane spin
  • Quake hammer
  • Bonus in % HP and MP
  • Bonus in % Refill Heart and magic
  • Bonus in + HP and MP
  • System defense (Enemy damage - Link defense, Minimum damage : If damage >= 8, is /4 else 1)

Trades (9)
Trades items important (3)

  • 15 items for 3 chains

Trades items (6)

  • 30 items for 6 chains

Experience system

  • Soul power (level) 100 levels
  • Dust of soul (xp) 100000 cap
  • Link dead : xp -> 0
  • Each level up : xp -> 0
  • Gains items : 10 hearts, 10 magic, 9 levels resistance, 9 levels magic cost 1 HP/MP per Level

Containers
Pieces

  • Heart piece 4 +1 HP
  • Magic piece 4 +1 MP

Life

  • 40 containers In HP

Magic

  • 20 containers (no double) In MP

Overworlds

  • 4 maps (2x2)
  • Old Hyrule (z1) - Hyrule
  • Wood/mountain - Cemetery/desert
  • 4 times per maps, day, sunset, night, dawn
  • Clock time 24 h,
  • 8h00-18h00 day
  • 18h00-20h00 sunset
  • 20h00-06h00 night no enemy blue and red, it's purple and black
  • 6h00-08h00 dawn no enemy blue and red, it's purple and black

Darkworlds

  • Identical overworlds, no time
  • Magic mirroir Darkworld or Overworld (2 ways)
  • 2 darkworlds, lava and ice for all maps
  • Lava version, strong monsters, all entrance here
  • Lave or ice, transition with secret warp (2 ways)
  • Ice version, low movement, all secret here

Overworlds and temples Zelda II

  • End game
  • Encounter Zelda II
  • No dead hole or lava Damage in % Max HP Link
  • 7 Temples
  • Extreme difficulty

Edited by Gégé, 21 March 2016 - 04:47 PM.

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#4 Gégé

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Posted 24 April 2016 - 05:42 PM

New item : Ice breath

https://youtu.be/Uiotab8X9Jc

In progress.


Edited by Gégé, 24 April 2016 - 05:54 PM.

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#5 Lightwulf

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Posted 25 April 2016 - 09:20 AM

Cool item!  Awesome effects! :D



#6 Gégé

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Posted 29 April 2016 - 09:50 AM

Thanks to the help of Alucard, the monsters are completely ghosted.

Overworld, Daytime -> Night Time

Here the 4 Maps outdoors. (Overworld)

https://youtu.be/RSelvHqmOYo


Edited by Gégé, 29 April 2016 - 09:51 AM.


#7 Nightmeres

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Posted 29 April 2016 - 11:15 AM

New item : Ice breath
https://youtu.be/Uiotab8X9Jc
In progress.


Thanks to the help of Alucard, the monsters are completely ghosted.
Overworld, Daytime -> Night Time
Here the 4 Maps outdoors. (Overworld)
https://youtu.be/RSelvHqmOYo

For some reason the links doesn't work for me

Edited by Nightmeres, 29 April 2016 - 11:16 AM.


#8 Gégé

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Posted 29 April 2016 - 01:49 PM

I hope you can see.
Here the video .avi

http://www.mediafire...itans'_gate.zip



#9 Nightmeres

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Posted 30 April 2016 - 04:24 AM

It's fine, got them to work, cool
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#10 Gégé

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Posted 18 May 2016 - 08:27 AM

Zelda, progression of fixed bugs. There still remains :).

https://youtu.be/ZP_iteBnHVA


Edited by Gégé, 18 May 2016 - 09:43 AM.


#11 Gégé

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Posted 27 May 2016 - 09:20 AM

Spoiler

Edited by Gégé, 25 July 2017 - 06:48 PM.

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#12 Gégé

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Posted 04 June 2016 - 08:07 AM

Enhanced Bosses

Example with Geeok :

https://youtu.be/c-x7jYNsRL8



#13 judasrising

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Posted 04 June 2016 - 08:12 AM

Enhanced Bosses

Example with Geeok :

https://youtu.be/c-x7jYNsRL8

Hi

 

Really nice work :bounce:


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#14 Gégé

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Posted 03 July 2016 - 10:50 AM

Spoiler

Edited by Gégé, 17 January 2017 - 06:31 PM.

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#15 Gégé

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Posted 07 July 2016 - 03:17 PM

Spoiler

Edited by Gégé, 31 August 2017 - 01:18 PM.

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