Jump to content

Photo

Frame Rate in Windows 10


  • Please log in to reply
2 replies to this topic

#1 Aevin

Aevin

  • Members
  • Pronouns:He / Him
  • Location:Oregon

Posted 07 August 2019 - 03:45 PM

On certain computers, one of the Windows 10 updates, perhaps the anniversary update, slows the frame rate in ZC and ZQuest. Even computers that have plenty of processing power to run these run at below 60 fps. It's as if the frame rate is just being capped too low for some reason. ZC runs at about 50 fps, while ZQuest runs at 25 fps.

 

For the ZC player, I've found that enabling VSync fixes the issue. Other people have had some success in messing around in the ag.cfg file. But for ZQuest, I've found no such fix. This happens in 2.5.2, 2.53, and 2.55, (and I presume all other versions).

 

Now here's where it gets weird. I tried tampering with the Intel Graphics Settings, and while none of the settings helped, having the graphics control panel open increases the fps to 60. But only on certain tabs. Other people have reported that having a video playing in the background increases it for them. It's almost like there's a higher graphics performance mode that gets triggered by certain programs or processes running, resolving the issue.

 

Has anyone else encountered, and hopefully fixed, this? Unlike the player, ZQuest is at least useable this way, but it gives inaccurate previews of animations, and makes scrolling around the map viewer a slog.


  • Matthew likes this

#2 Timelord

Timelord

    The Timelord

  • Banned
  • Location:Prydon Academy

Posted 08 August 2019 - 08:15 AM

On certain computers, one of the Windows 10 updates, perhaps the anniversary update, slows the frame rate in ZC and ZQuest. Even computers that have plenty of processing power to run these run at below 60 fps. It's as if the frame rate is just being capped too low for some reason. ZC runs at about 50 fps, while ZQuest runs at 25 fps.

 

For the ZC player, I've found that enabling VSync fixes the issue. Other people have had some success in messing around in the ag.cfg file. But for ZQuest, I've found no such fix. This happens in 2.5.2, 2.53, and 2.55, (and I presume all other versions).

 

Now here's where it gets weird. I tried tampering with the Intel Graphics Settings, and while none of the settings helped, having the graphics control panel open increases the fps to 60. But only on certain tabs. Other people have reported that having a video playing in the background increases it for them. It's almost like there's a higher graphics performance mode that gets triggered by certain programs or processes running, resolving the issue.

 

Has anyone else encountered, and hopefully fixed, this? Unlike the player, ZQuest is at least useable this way, but it gives inaccurate previews of animations, and makes scrolling around the map viewer a slog.

 

 

Are you editing ag.cfg or zc.cfg and zquest.cfg?

 

 

ag.cfg no longer has any effect on either the ZC Player, or the ZQ Editor: The old ag.cfg file now only affects ROMView and ZCLaunch.

 

I'm afraid that I have no way to test this, but you can try editing zquest.cfg vsync and frame_rest_suggest values; and gfx drivers. You can set vsync = 0 and frame_rest_suggest = 0, in the zquest.cfg file..

 

You can also try setting fps = n and frameskip = n, in the same fiile. The default is 60.

 

Otherwise, it sounds as if the W10 update boffed your video chipset drivers.

 

If all of this fails, try using DXGL and please report if this corrects the performance.

 

W10 is constantly f'ing up legacy video drivers with every update.

 

Please attach your zc.cfg and zquest.cfg files, and I will send you some alternatives, if needed. If you discover a resolution on your own, please post it.


  • ShadowTiger likes this

#3 satokoaddict96

satokoaddict96

    .qst

  • Members
  • Real Name:Michael
  • Location:Norway

Posted 17 August 2019 - 07:51 AM

This is the issue I was dealing with on my previous laptop. ZC got fixed by setting VSync/doublebuffer/triplebuffer to 1, and ZQuest randomly decided to work at 60fps, else it required a video playing to avoid the 25fps.

 

I'm currently having more issues on my new laptop. I'm listing the differences below.

 

previous laptop:

[ZC] - stable 60 fps after vsync/buffer settings in cfg. fullscreen worked with 60fps also, but uncapping in fullscreen got a lower max framerate than windowed.

[ZQ] - either stable 60 fps on launch or the 25fps/video problem. if it worked with 60fps right away, it would do so as long as my laptop remained on without shutdown/restarts. fullscreen = crash.

 

new laptop:

[ZC] - stable 48 fps, nothing seems to work so far. this is different from the other ~50fps issue because that fps was unstable between 50-53ish and lagged the entire game. fullscreen = crash.

[ZQ] - stable 60 fps, no issues so far other than the classic fullscreen = crash.


  • Matthew likes this


1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users