So today I managed to get all my NPCs in the snowy region saying things. A lot of what's being said is backstory. For instance, one NPC will tell you that their village used to be peaceful, until the pirates moved onto their shores. My goal is to have every NPC say something meaningful. Even if it's not critical.
Another thing, this might take a tiny bit longer than expected. But still not much. I also remembered I need to get music for some areas still too.
I still expect to be finished this month. Probably about a week.
Prometheus: Eternal Hero
Created by
Architect Abdiel
NPCs progressing smoothly.
Started by
Architect Abdiel
, Jul 18 2018 05:20 PM
4 replies to this topic
#2
Posted 18 July 2018 - 10:09 PM
I'm glad you made progress I've been redoing the same game since 2008
#3
Posted 18 July 2018 - 10:15 PM
I'm glad you made progress I've been redoing the same game since 2008
Yeah. I've been at least doing something every day. There have been some urges to rework earlier areas. But I think whqt 8 have is good. And if there are any things that can use some alterations, I'm sure testers will point it out.
#4
Posted 24 July 2018 - 10:07 PM
This is some good progress! I'm quite looking forward to the release, but take your time if you need it to fix, improve, or add things. There's no big rush.
#5
Posted 25 July 2018 - 06:49 PM
Certainly. I will be going through the whole beta cycle pretty soon. I don't intend to change much, but while I am going through it, I will be open to ways to improve the quest before releasing it. I already know things I could do with it, that could be done in a future expansion. But for now I've mainly just been focused on the core game, and the things I most want to add to it.
One thing I am looking at now is having a Cave of Ordeals sort of area. Which would probably be in an update.
One thing I am looking at now is having a Cave of Ordeals sort of area. Which would probably be in an update.
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