power of geduina
#16
Posted 02 December 2006 - 05:28 PM
#17
Posted 02 December 2006 - 05:33 PM
#18
Posted 02 December 2006 - 05:37 PM
#19
Posted 02 December 2006 - 05:45 PM
#20
Posted 02 December 2006 - 05:51 PM
*Wind heads into an undewater area*
*Jaw drops.*
That... is by far the coolest thing I have ever witnessed in all of ZC.
#21
Posted 02 December 2006 - 06:09 PM
#22
Posted 02 December 2006 - 06:42 PM
#23
Posted 02 December 2006 - 07:06 PM
Mudvayne till now it's a great joy to play it for me it's probably a little easier then for the others cause I know enough german to get me through the talking and hint parts but I really think it's a very good idea to also translate it to English for the ones who don't , but what I have seen sofar I think you pulled a lace
#24
Posted 02 December 2006 - 08:47 PM
#25
Posted 02 December 2006 - 09:34 PM
Ok... head west to the forest and then... head down one, and then west until you reach the overworld again. There'll be a cracked rock in the way, but there's also a bush that if you slash it, a stairway will appear. Hopefully you'll find your way from there, as I don't want to give ALL of it away...
I'm on level 2... and I got the first key, unlocked the upper path, got another key and the map, and then unlocked and took the lower route. However... I'm really not sure what to do after that. I tried solving that block puzzle, but I didn't get farther that moving one block, and I'm guessing I'm going to get the hookshot later in this dungeon, but I can't figure anything out.
Forget to mention: your choice of music is VERY good.
Edited by WindStrike, 03 December 2006 - 12:51 AM.
#26
Posted 02 December 2006 - 09:58 PM
#27
Posted 02 December 2006 - 10:17 PM
Ok, I have the hookshot and I solved the puzzle... but either way I go, I can't seem to get anywhere.
EDIT: *Whacks self on head.*
Ok... figured it out. Level 2 boss: WOAH! Freaked me out a little there, but I know my way around every enemy in the game... except custom bosses and deathknights. Forcing you to hookshot your way to get a heart container, eh? Anyways... that was one EVIL and WICKED and TRICKSY level... also one heck of an awesome level. Kudos to ye for creating a great back-tracking level... though doing that long puzzle over and over... evil. On me way to... I think it's the mountains, but I could be wrong.
Edited by WindStrike, 02 December 2006 - 10:37 PM.
#28
Posted 02 December 2006 - 11:53 PM
ms_zelda_Lady
#29
Posted 03 December 2006 - 12:06 AM
Trust me, that's really not needed. I don't think it's really possible to get lost by playing the levels out of order - because you can't. I say just keep going with the translation.
... level 4 is INSANE! I got one key and managed to use it on the locked door in the first room of the level... but after that, I'm just plain lost. There's this one room that after killing all the enemies in it, a red rupee appears. There are also 10 blocks that are needed to push... but I can't push any of them. Same goes with the ones one right/one up.
By the way, that is the best desert that I have ever seen. Fantabulous job!
EDIT: ... I can't believe I actually missed that! *WHAMS self in the head*
Edited by WindStrike, 03 December 2006 - 12:16 AM.
#30
Posted 03 December 2006 - 12:14 AM
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