Introducing the Living Labyrinth, a new, full-sized labyrinth that takes the artstyle of the Yuurand set in a brand new, outdoor-inspired direction! New asthetics and new mechanics await!
Four more characters, Dracus, Autimecia, Eli, and Desio, now have story modes. The former two have just the kind of silly tale you'd imagine, while the latter two have a more complex tale specifically written with the Living Labyrinth in mind.
Well first off, Eli and Desio, formerly secret characters, are now publicly revealed and have been added to the character select menu. Eli weilds an elemental gun which changes based off coins and can be aimed with the mouse, while Desio can create an illusory doppelganger to draw enemy fire while he slips away unharmed.
Of course, to offset these two no longer being secret, new characters have been hidden behind the speedrun and low% challenges (if you've already completed these challenges, we'll gladly PM you the character names). Additionally, another new character has been hidden behind the story. Their abilities are well worth discovering them.
Additionally, we've fixed up some of the less-good characters to bring them up to par with the rest of the pack. The changes include:
-Zephyr's Rainy West Wind is now functional and costs less MP.
-Xaya takes less damage.
-Caelan's Flame Dash no longer has a cooldown, takes less magic, and releases more fire.
-Emily's sound wave now fires Homing Bow projectiles. Her signature has been replaced with the Ice Bow, which freezes enemies into blocks which can be pushed into other enemies.
-Eli's ice shot now damages enemies while freezing them into ice blocks much like Ice Bow.
-Autimecia now has five randomized upgrades, obtained at 10, 30, 50, 70, and 80 coins.
-The Evasion Challenge character has had certain attacks modified so that they no longer kill a boss in 10 seconds, but now leave him less vulnerable
NEW CHALLENGE AREAS
One of the most requested featues we got was to add challenge areas based off the second half of Hitodama. Well, we listened.
In addition, if you're tired of playing the same old challenge areas again and just wanna get straight to the point, we now have the option to replace these areas with arenas. Fight through waves of enemies, and the Cursed Soul is yours; no need to hunt through a full dungeon.
Another complaint we received was that challenge areas that didn't end in a boss fight had an anticlimactic enemy rush. We've remedied this with 8 new minibosses to fight.
Additionally, there may be one other new boss that slipped in somewhere...
Yuurand: The Living Labyrinth is available for download right now! Just be sure to redownload the music (or grab just the new songs for the update here), as we've added several new tracks to complement the new areas, stories, and bosses.