Jared
Destroyed...
klop422
6666666666666666666666666666666666666666666666666666666666666666666
6666666666666666666666666666666666666666666666666666666666666666666
6666666666666666666666666666666666666666666666666666666666666666666
6666666666666666666666666666666666666666666666666666666666666666......
Orithan
"Welcome to Turniga City - The Heart of Humolga"
Lüt
An eerie calm. Abandoned? Or is the danger merely lurking below the surface...
Shoshon the Elegant
What is Prometheus doing in this tileset?
Screenshot of the Week 666
#1
Posted 18 June 2018 - 12:11 AM
#2
Posted 18 June 2018 - 04:21 AM
Voted Orithan.
(Lut, I wish you'd download my updated rain and alternate each two-tile-high row by one tile, so it doesn't look like such a square tiled pattern)
#3
Posted 18 June 2018 - 06:07 AM
I voted Jared. You're doing wonders with DoR.
- Avaro and Jared like this
#4
Posted 18 June 2018 - 06:54 AM
Jared - Really interesting scenario going on here. I like the overall design and atmosphere a lot, it definitely looks and feels very ruined, so really good job here!
klop422 - Pretty fitting for this week, given the number and all It looks pretty interesting and the devil face near the top looks pretty comical to me lol. Pretty neat work.
Orithan - Looks like a nice starting area, I dig the design quite a bit. I see you've also gone for the HGCO route with the health bar at the top, which is pretty neat. All around good work.
Lut - This looks pretty cool, I really like how you combined overworld and dungeon elements like this, and there's a lot of unique screen design that comes out of it. The rain effects could be worked on a little so they don't look so boxed IMO, but I love what you got here.
Shoshon - This is looking very Yuurei-inspired, so that's pretty neat. I take this is like a wasteland kind of area and I'm pretty interested in seeing where this goes.
Pretty tough week for me, I'm going for Lut with Jared in very close second.
- Jared and Lüt like this
#5
Posted 18 June 2018 - 08:03 AM
Yeah, I was considering making a serious devil face, but then I realised I have very little skill in proper spriting, so I gave it the comical angry guy look.
Anyway:
Jared: I really like this one. Really nails the ruin look. Took me a moment and a change of device to work out what the ripped up banners were on the ground, but that's really my own fault. What I will say is that the sideways pillars are perhaps a little odd, but I think it works decently well.
klop422: This Those is in not charge my would best be work pleased but, if I you sorta voted like here. it.
Orithan: I'll admit I have a soft spot for the low-bit tilesets (Classic, GB, etc.), but this is a really good screen even without taking that into account. I especially like how you managed to put in a slope with the weird perspective effects that one can do.
Lüt: It's a good screen, and I like it a lot. Don't have that much to say about it, though.
Shoshon the Elegant: Again, I like it a lot. It has a very dark feel to it, which is fitting, I guess. Again, don't have that much to say.
Nulled, of course, but would have voted Orithan, with Jared close behind.
- Lüt likes this
#6
Posted 18 June 2018 - 04:40 PM
Jared: This looks much better on my PC than it did on my phone. I think the pillars are quite nice personally. Although the one with the shield on it does seem a bit off to me, in some way. Still lovely shot.
klop: Well, someone made a shot that matches the week.
Orithan: Well done screen, as always. Really like the scar over your MC's eye.
Lut: As always, a nicely put together shot. I should probably start doing gifs too.
Shoshon: This is the second screen in a Prometheus metroidvania inspired by Yuurei.
#7
Posted 24 June 2018 - 02:55 PM
(Lut, I wish you'd download my updated rain and alternate each two-tile-high row by one tile, so it doesn't look like such a square tiled pattern)
Where?
That thing's a screen for 1SM, I'm just using whatever was in that quest file.
Plus, 32x32 tiling in a 16x16 game is often considered a luxury. And this one's drawn as 32-wide horizontal tiling anyway, so the vertical shift wouldn't work.
I should probably start doing gifs too.
They can help.
Though apparently not enough.
It's a bit annoying to set up the frames when different combos animate at different speeds, but lowest common denominators among animations work wonders.
Anyway, excluding mine, probably would've gone for Jared's with the nukage. Orithan's looks quite cozy, klop's looks quite opposite (though still nice layout) and I definitely see the Yuurei influence in the last one. Looks fun.
#8
Posted 24 June 2018 - 07:17 PM
Someone took the rain from my QLC set and added it, but if someone looks at my updated QLC set I edited the rain.
Anyway, it's a 2x2 combo animation. This is how you are setting it up:
But I think it looks more natural set up this way:
- Lüt likes this
#9
Posted 24 June 2018 - 11:32 PM
"Welcome to Turniga City - The Heart of Humolga"
Congrats!!
Voting totals:
- Jared - 5 votes [13.89%]
- klop422 - 7 votes [19.44%]
- Orithan - 13 votes [36.11%]
- Lüt - 6 votes [16.67%]
- Shoshon the Elegant - 5 votes [13.89%]
Also tagged with one or more of these keywords: Orithan, Jared, klop422, Lüt, Shoshon the Elegant
PureZC Events →
Screenshot of the Week →
Poll Screenshot of the Week 812Started by Taco Chopper , 15 Apr 2024 Jambu, Jenny, Orithan, Shane |
|
|
||
|
PureZC Events →
Screen Rebirth →
Poll Screen Rebirth 8! The Contest!Started by Taco Chopper , 25 Mar 2024 notmichaeljfox, Orithan and 1 more... |
|
|
|
|
Twilight Knight
PureZC Events →
Screenshot of the Week →
Poll Screenshot of the Week 807Started by Taco Chopper , 05 Feb 2024 Twilight Knight, Jenny, Orithan and 1 more... |
|
|
|
|
Twilight Knight
PureZC Events →
Screenshot of the Week →
Poll Screenshot of the Month 198Started by Taco Chopper , 04 Dec 2023 Twilight Knight, Jenny, Orithan |
|
|
|
|
Orithan
PureZC Events →
Screenshot of the Week →
Poll Screenshot of the Week 803Started by Taco Chopper , 27 Nov 2023 Orithan, Architect Abdiel and 1 more... |
|
|
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users