Part 1
This is a quest I've been looking forward to for some time now. In fact, it's one of only two "LP this as soon as it's ready" quests on my list. Combining elements of both vertical-scrolling shooters and metroidvania-style exploration, this quest does things with the ZC engine I never thought possible. With (at least) 12 huge areas to explore, huge bosses to fight and interesting plot elements thrown in, this is definitely going to be a wild ride.
#1
Posted 17 August 2015 - 03:05 AM
- C-Dawg likes this
#2
Posted 17 August 2015 - 09:17 AM
This looks cool, but definitely looks like it would be out of my comfort zone. Good luck!
#3
Posted 17 August 2015 - 01:18 PM
I've beaten the testers' beta(s) a few times, and it's a true masterpiece. It drips quality from every orifice.
#4
Posted 17 August 2015 - 04:22 PM
You're all correct. It is intended to be long. And hard. And dripping.
- Lightwulf likes this
#6
Posted 18 August 2015 - 07:13 PM
The different zones are arranged a lot more like the "levels" in Blaster Master than in Castlevania, that's for sure. Aquarius functions as the "hub" and most other zones connect to it. Not all of them, though. That's metroidvania for ya.
Edited by C-Dawg, 18 August 2015 - 07:14 PM.
- KingPridenia likes this
#9
Posted 22 August 2015 - 07:46 PM
I get the impression you're not taking notes as you go along. This is understandable, but here's some food for thought: could you get through Norfair in Metroid for the NES without taking some notes on the map as you go? I'm interested to see how well you do without doing so here...
#10
Posted 22 August 2015 - 07:57 PM
I wasn't at the beginning (mostly because I'm so used to the spacebar-map), but I have started taking some notes, especially when a specific location gets mentioned. Also, after I did today's recording (part 9 for you guys), I went back and not only did I note the locations of items I couldn't get to, but I also made maps of Aquarius, Scorpio and Aries. It didn't take me long to see some areas I missed...
#12
Posted 24 August 2015 - 10:06 PM
Also, you need to bear in mind how nonlinear the game is. It's true that there is a definite plot, but the paths along that plot line branch. A lot. I guess you could say there are lots of bonus bosses, but good luck ignoring them!
Edited by C-Dawg, 24 August 2015 - 10:06 PM.
#14
Posted 26 August 2015 - 03:40 PM
If it doesn't take advantage of you, first.
- ShadowTiger likes this
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