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Cave/Screen 80 using return warp return point


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#1 Mani Kanina

Mani Kanina

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Posted 17 June 2020 - 08:38 AM

Currently where you appear when you enter the cave prefab, aka, screen 80, is hard coded (afaik). It would be nice if this used the regular screen warp return point system (return point A would be ideal).

I bring this up because the cave prefab puts you on tile 8 from the left, rather than dead center (which would be 8.5, aka, half on 8 and 9). It doesn't make too much sense to change the default behaviour of this to be dead center, because then parity with Zelda 1 would be lost, but on the other hand it's also kinda off and a bit ugly for custom quests.

Using the screen warp return point system would solve both it looking ugly while still offering parity to Zelda 1 if desired. It would also secondarily open up the opportunity to have you spawn elsewhere in the cave too, if quest authors want it.




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