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What did you accomplish in ZC today?


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#4516 Architect Abdiel

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Posted 16 June 2018 - 11:47 AM

Finished much of my first area for a contest quest.

Got the dungeon item for level 9 of Prometheus working.

#4517 klop422

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Posted 16 June 2018 - 03:34 PM

Made most of a screen and some tiles for a mocked up screen for SotW. Should (hopefully) be a good one.



#4518 klop422

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Posted 17 June 2018 - 09:40 AM

Finished my SotW tiles/screen, and almost completed my Goomba minidungeon.

Then I can move on to the final optional dungeon.



#4519 judasrising

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Posted 18 June 2018 - 08:25 AM

Rain.png

 

Its raining again after the trip in the windmill and the reward is great..

Testing in 2.53 still goes fine...


Edited by judasrising, 18 June 2018 - 08:25 AM.


#4520 Architect Abdiel

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Posted 18 June 2018 - 07:14 PM

Completed 3 of the 8 areas for my Prometheus metroidvania.

Have a selection of tiles for areas 4 and 5 ready.
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#4521 judasrising

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Posted 19 June 2018 - 08:25 AM

Ending.png

 

Underground area of the citadel is done now this part....

2.53 beta15


Edited by judasrising, 19 June 2018 - 08:32 AM.

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#4522 Architect Abdiel

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Posted 19 June 2018 - 09:13 PM

Finished the 4th, 5th and 6th areas for the quest. Got some other stuff done in it.



#4523 Architect Abdiel

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Posted 20 June 2018 - 05:07 PM

Completed the 7th area. Got a lot of pickup strings and small things like that, including a warp system together.


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#4524 ywkls

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Posted 21 June 2018 - 09:51 PM

Finished a major update to my quest, Passage Through Time.

Many thanks to Epsalon ZX for prompting this effort!

I wasn't able to accomplish everything I wanted to, but there's always next time.


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#4525 Architect Abdiel

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Posted 23 June 2018 - 04:56 PM

Got all the areas in my metroidvania made. All the common enemies made and placed. Have to make the last 3 bosses and get the last 3 dmaps music. Then I can just do some extra balancing, polishing, spritework, and story writing.

#4526 Lüt

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Posted 23 June 2018 - 10:48 PM

Turns out you can do a whole lot more with the Z3 Dark World Pyramid palette than just a pit, an entry hall, and a Ganon arena:

 

z3-colortest-07a.png


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#4527 Orithan

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Posted 24 June 2018 - 02:19 AM

zelda146.png

Working the VD subscreen and lotsa spriting done today


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#4528 Binx

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Posted 24 June 2018 - 07:21 PM

Well, not really just today, but over the last few days, I did this.



#4529 Architect Abdiel

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Posted 24 June 2018 - 10:36 PM

Basically got my metroidvania playable. Last 3 bosses made, and last 3 areas have music. Now it's just making everything the way I want it instead of using placeholder stuff and not having a story.

#4530 Binx

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Posted 27 June 2018 - 11:38 PM

Fightin' me some goblins (ignore the unfinished subscreen)
c8LkOOu.png

Edited by Binx, 27 June 2018 - 11:39 PM.

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