Here is an experimental library, to replicate the following from 'Legend of Zelda: A Link Between Worlds' ...
- Item Rental: Rent items either by strict time, or until the player dies.
- Charged Items: This replaces ammunition, with a LBW style gauge that depletes as the player uses an item. It replenishes as the player does not use items.
This header is experimental, and mostly untested. When complete, I will add it, with an example script, and set-up details to the script database. This includes functions for drawing gauges, and skeleton global active script examples. .
ItemRental.zh v0.3.2
The header is 575 lines, and thus, too large to for me to directly post it in this topic. It is the first of a series of standalone module headers, that will be in the RPG.zh package in the future.
Fire away with comments, and suggestions, particularly in terms of things you feel this header lacks.
Note that there are some unused constants, that I will eventually either use, or eliminate.
Edited by ZoriaRPG, 26 June 2015 - 08:11 PM.