Such as
A1:
do { arrows_I_can_use += 1; } until (arrows_I_can_use = 15)
or
B1:
do { blue_bombs_I_can_use += 1; } until (bombs_I_can_use = maximum_blue_bombs_I_can_have)
or
C1:
do { [CR_LIFE] -= 1; } until [CR_LIFE] = 0
or
D1:
do { variable apples += 13 } until variable apples = 39
or
E1:
do { rupees_I_have += 1; } until rupees = maximum_rupees_I_can_have
or
F1:
do { rupees_I_have += 1; } until rupees amount gets increased by 17
By the way what are the ZScript codings for
Maximum blue bombs
Blue bombs
Red bombs
Maximum red bombs
Maximum arrows
Arrows
Link's Magic
Maximum Link's Magic
Maximum Link's Health
Link's Health
Rupees
Maximum Rupees
etc.