23 Votes and a handful of comments, why do people vote and not at least mention why? I've always wondered that.
As a curiosity Radien what would want to be happening on the screen? I mean what could I have done to make it better.
Well, hmm.... depends on whether that's an NPC or an enemy.
If it's an NPC, a text window would be enough. Some people get bored with text screens, but they DO tell the viewer a lot about what's going on.
If it's an enemy, either add more enemies, or just show your player character attacking with an interesting weapon. Even a boomerang with sparkles can spice up a screen. I used to play SD3, and from what I remember of it, practically every field screen in the game had something constantly happening on it.
If you're waiting on ZC version 2.5, with big enemy sprites, though -- so you can rip without spending a year editing them to be 16x16 -- then I totally understand why you aren't showing more enemies...