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#16 Neppy

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Posted 17 January 2012 - 01:50 AM

Got the village in my quest done up rather quickly though. I think it looks nice, but opinions are good. icon_smile.gif Here you go!

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#17 Sheik

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Posted 17 January 2012 - 02:05 AM

Looks nice, Angeal! It reminds me of Ebola Zaire's DoR stuff from BoE, which I used to enjoy a lot. I spot a few tileerrors but I bet you will iron those out eventually.

#18 Neppy

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Posted 18 January 2012 - 12:11 AM

Thanks Yoshimi! There are things I am probably going to change here and there, but overall, the town will stay as is. The path tiles will possibly change. Other details may be moved. I might take out a couple trees, and put large rocks (like the ones in LttP) in place of them. I took a break on building, so I can figure what to do next, which will be the area to the north of town.

#19 Anthus

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Posted 20 January 2012 - 03:57 AM

That's a nice village, Angeal. I've been designing mostly dungeons with PTUX lately, and I've been avoiding doing overworlds. I haven't done an overworld in a while, and it's nice to see that it is still possible to make unique looking overworlds, and it helps inspire me a little.

Here is a more or less completed map of that dungeon I posted a few weeks ago, as well as about half of the 'second' dungeon. The large basement room will have an interesting challenge icon_smile.gif

Map.

#20 Zerro

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Posted 20 January 2012 - 11:55 AM

I really like the town and the dungeon. Makes me wish I could find more creative things to do with my dungeons.

#21 Marco

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Posted 22 January 2012 - 11:02 AM

Tøwn

While it isn't up there, I feel I've achieved the unique flow I was intending for. It's still got some work, but eh. The black screens won't have anything; they're there to enclose the map off.

Cuz' if I'm sober dawg, I just might flip, grab my guns and hold something up

Edited by Marco, 22 January 2012 - 11:04 AM.


#22 Jenny

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Posted 22 January 2012 - 11:53 AM

I made a small village map because I was bored.

http://i1182.photobu...eensboy/Map.jpg

#23 Jared

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Posted 22 January 2012 - 02:55 PM

http://img837.images...44/zelda006.png

I noticed I forgot the top of the fountain, but I don't wanna go back for that small detail. *Fixes*
What do you guys think?

Edited by Jared, 22 January 2012 - 02:56 PM.


#24 Spawn

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Posted 22 February 2012 - 07:59 PM


Righto
It's a forest. Not complete, though. I still need to add the eastern area of it.

Edited by Spawn, 22 February 2012 - 08:00 PM.


#25 cavthena

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Posted 25 February 2012 - 10:24 AM

Silverpine Forest. Nearly completed.

#26 Oran Gemeo

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Posted 25 February 2012 - 10:38 AM

@ Marco

I am liking the town ^^ Looks like a lot of Dragon Warrior tiles? I definatley see some from Dragon Warrior Monsters 2 (love that game!) I don't see anything needing to change cept some NPCs and people outside

@ Spawn

I think the forest is looking really great! Lots of nice details in there

#27 Shane

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Posted 26 February 2012 - 04:13 AM

Timbersin Village Interior

Mind the size, I dunno what happen there. icon_dead.gif


#28 Sheik

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Posted 26 February 2012 - 04:51 AM

Spawn, I really like your map. It has a nice share of diversity. I'd make the tower grey, though. I get that the green is supposed to hint at the forest theme, but that's too much. It'd look better in grey, I'm pretty sure.

#29 Nightmeres

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Posted 06 March 2012 - 06:12 PM



how bout my map
my map

Edited by Nightmeres, 06 March 2012 - 06:14 PM.


#30 judasrising

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Posted 06 March 2012 - 06:18 PM

QUOTE(Nightmeres @ Mar 7 2012, 02:12 AM) View Post

how bout my map
my map


So that is a new area from your quest? i like the darker feeling in the area icon_thumbsup.gif icon_thumbsup.gif


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