But I can export it.
Here is its code that I typed up after I went to
Quest
Scripts
Compile ZScript...
Edit
import "std.zh" ffc script GetRedRing if ( Game->GetCurDMap() == 0 ) { if ( Game-> GetCurScreen() == 0x00 ) { if ( Link->Item[18] == false ) { Link->Item[18] = true; } } }
How do I fix up above code so that my
ZScript will be able to be compiled please? Thanks.