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Netplay?


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#1 Animus01

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Posted 01 September 2006 - 01:22 PM

It's not one of the things I really want in ZC 2.11, but I think a Four Swords Adventures style game would be interesting. You can choose how many players may be on, and stuff. But I was wondering about how that would work. Maybe all the players can share the same subscreen, or something. That way, they can share the items and Triforce pieces. But then, the game would have to be huge enough to give each player enough play time. That means it may have to be 2-4x as big as the Legend of Zelda. Speaking of Four Swords Adventures, a side-scroller would be nice if Link wasn't earth-bound. But I'm not going to go into that discussion, since an untold number of people already did.

#2 ShadowTiger

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Posted 01 September 2006 - 01:37 PM

Thanks for your suggestion. Please read.

#3 Animus01

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Posted 02 September 2006 - 12:22 AM

What does it have to do with the netplay option? All I see is mainly Roc's Feather and other stuff. No netplay. If you're thinking about that last part when you did that, don't mind it. It means absolutely nothing. I was only saying what was going through my mind. icon_sigh.gif

#4 XMSB

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Posted 02 September 2006 - 07:38 AM

Wouldn't it be weird to have more than one player in the same quest? Because that could happen if ZC had netplay.
But yeah, I hope the developers can implement netplay in the future, because that would be cool! icon_cool.gif

#5 soundlyParanoid

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Posted 02 September 2006 - 07:49 AM

It's...just...plain...not...going...to...happen.

It's been suggested before, and more than once.

And it will not going to happen for the same reasons the Roc's Feather will not happen: It's simply unreasonable.

#6 XMSB

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Posted 02 September 2006 - 09:02 AM

QUOTE(Michaels729 @ Sep 2 2006, 07:49 AM)
It's...just...plain...not...going...to...happen.

It's been suggested before, and more than once.

And it will not going to happen for the same reasons the Roc's Feather will not happen:  It's simply unreasonable.

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Well that sucks! I can't see why netplay and Roc's Feather are unreasonable. icon_aggravated.gif

Edited by Pokegamer1989, 02 September 2006 - 09:04 AM.


#7 soundlyParanoid

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Posted 02 September 2006 - 10:53 AM

Ummm... did you even click ShadowTiger's link?

Edit 1: I see no reason to give a link to something somebody else pointed out.
Edit 2: Urgh. Typo.

Edited by Michaels729, 02 September 2006 - 10:58 AM.


#8 jman2050

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Posted 02 September 2006 - 11:05 AM

It's not going to happen.

Edited by jman2050, 02 September 2006 - 11:05 AM.


#9 deathrider21

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Posted 02 September 2006 - 02:24 PM

DAMN YOU!!!

#10 XMSB

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Posted 02 September 2006 - 02:31 PM

QUOTE(deathrider21 @ Sep 2 2006, 02:24 PM)
DAMN YOU!!!

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Why are you being so rude, deathrider21?
Oh well, those suggestions weren't that bad.

#11 deathrider21

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Posted 02 September 2006 - 03:01 PM

I'm not being rude at all. I just hate to see such a good idea not be possible. It would actually be cool, if it was possible.

#12 Aori Radidjiu

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Posted 02 September 2006 - 03:35 PM

IT WON'T HAPPEN IT'S TOO MUCH OF A PAIN TO IMPLEMENT!

Thank you for reading this.

#13 Fire Wizzrobe

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Posted 02 September 2006 - 03:40 PM

I'd learn C++ and all the other languages, then beg the ZC developers to be on their team to implement this feature. :o

Edited by Fire Wizzrobe, 02 September 2006 - 03:41 PM.


#14 Aori Radidjiu

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Posted 02 September 2006 - 04:02 PM

QUOTE(Fire Wizzrobe @ Sep 2 2006, 02:40 PM)
I'd learn C++ and all the other languages, then beg the ZC developers to be on their team to implement this feature. :o

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Easier said than done. I myself know C++, and I can't even make a simple shooting game. That's right, just knowing it isn't enough. It takes a while to code things for a reason: It is very complex.


#15 Fire Wizzrobe

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Posted 02 September 2006 - 04:24 PM

Yes, I know coding like that is very complex... And it could take to over 6 years to learn and gather the experience maybe?


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