Let's see here...
Pabru: Normally, I'd complain about unnatural coloring, but since it's a dream world of some kind, I actually kind of like it here. And it's for the most part a nicely-designed screen. 8.5/10
Jared: It's not a badly-designed screen, but I can't help but feel like it's little more than a showcase for graphics that, at least for the most part, aren't even yours. It looks nice, but there's nothing interesting going on here. Good graphics don't necessarily make a good screen. 6/10
King Harkinian: It seems awfully basic for SotW. Some of what I said about Jared's shot applies here: There's nothing going on. No enemies, no NPCs, not even a little obstacle like a lone tree in the middle to force the player to hit a different arrow key. The ground detail is also severely lacking. Also, I don't understand why people still make the grass in GB autumn shots orange. It was only orange in OoS due to color-restraints. But that's hardly my biggest complaint here. 5/10
William: Ahh, I
love these kinds of screens. Some might call it too crowded, but that just means to me that there's more to do. The screen-design here is the kind I like the best, and the enhanced Z1 graphics suit it well. Excellent. 10/10
Yoshidude: There really isn't much bad I can say about this. But it does seem fairly... standard, I guess, for lack of a better word. It's not a bad screen, but it doesn't showcase anything new, and there isn't really anything too praise-worthy. 7.5/10
Lightwulf: I'd hardly call that much space with a total of five people "bustling."
The custom graphics look decent, but as I said before, I don't like it when people use SotW primarily for showing off graphics. That, and the screen seems
very empty, primarily due to those open corners. 5/10
Cukeman: Ya know, I think this might be the best 2D remake of that area I've ever seen. Well done! Though I do still wish MC mountains weren't so square... Also, what's up with that solid-color dirt? 8.5/10
Lithium: My complaints here have already been mentioned: The grass-to-sand transition is kind of odd, and I'm not too fond of the grass as a whole. But the screen-design itself is nice and solid. Fairly good overall. 7.5/10
(I made this post with a Dvorak keyboard and it took
forrreeevvveeerrr...)
Edited by Beta Link, 25 July 2011 - 02:14 AM.