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SticksAndStones.qst -- 3/2015 demo


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#166 trudatman

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Posted 20 March 2015 - 07:28 AM

....page two....

ah, okay.  thanks.

Edited by trudatman, 20 March 2015 - 07:30 AM.


#167 trudatman

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Posted 22 March 2015 - 12:24 AM

found 'em. darknuts without shields are tiles/sprites 860-864.

#168 trudatman

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Posted 25 March 2015 - 12:29 AM

fixed a bunch of stuff and implemented twice as many shortcuts/warps. got that shieldless action looking nice. plenty of small fixes and only a little bit of map expansion. and if you you want to poke around in the file, there's plenty to see about how the end should come. the code is always 723.
 

http://www.sendspace.com/file/qyaltn



#169 trudatman

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Posted 04 April 2015 - 07:10 PM

Samer's recent playing of the newest demo:

 

https://www.youtube.com/watch?v=o4bwBmCCMA0

 

thanks!



#170 trudatman

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Posted 30 May 2015 - 07:43 PM

I'm hoping to put some work in tonight and/or tomorrow. somebody inspire me. very few people have downloaded the newest demo, which is too bad. there is hard work left to be done, but it is all doable, so this thing will get done eventually.

#171 trudatman

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Posted 06 May 2016 - 11:20 PM

even though a year has gone by with no progress made, I promise that this thing is not dead. somebody care, please.

#172 Jared

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Posted 07 May 2016 - 03:51 PM

No offense, but why would anyone care if you don't give them a reason to? :/



#173 trudatman

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Posted 07 May 2016 - 04:36 PM

-friendliness
-kindness
-helpfulness
-generosity
-respect
-goodness
-support
-curiosity
-encouragement

is it that you REALLY couldn't come up with a reason, or....

so, I figure there may be some newcomers or oldbies around that never checked it out. maybe somebody is like, "hey, what's that?" maybe somebody else is like, "ooh, that's still active? cool. I've been meaning try it. I bet I can provide helpful feedback!" maybe somebody remembers me from years ago giving their testing demo a thorough critiquing review meant to be constructive and wants fuel for misguided revenge. maybe somebody is bored enough to give it another go, a full year later. any of those scenarios that leads to communication could be helpful at this end.

#174 SofaKing

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Posted 07 May 2016 - 05:15 PM

I liked "How High" and would probably give this a shot once released.  Does that help?



#175 trudatman

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Posted 07 May 2016 - 05:44 PM

sure! thank you. any encouragement to continue is appreciated. significant blocks of time are infrequent, but I'm trying to work up some of that elusive motivation for when time is available. rock on.

#176 Joelmacool

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Posted 08 May 2016 - 08:48 AM

I'm actually looking forward to this game. Look's interesting :D



#177 Jared

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Posted 08 May 2016 - 09:25 AM

-friendliness
-kindness
-helpfulness
-generosity
-respect
-goodness
-support
-curiosity
-encouragement

is it that you REALLY couldn't come up with a reason, or....

so, I figure there may be some newcomers or oldbies around that never checked it out. maybe somebody is like, "hey, what's that?" maybe somebody else is like, "ooh, that's still active? cool. I've been meaning try it. I bet I can provide helpful feedback!" maybe somebody remembers me from years ago giving their testing demo a thorough critiquing review meant to be constructive and wants fuel for misguided revenge. maybe somebody is bored enough to give it another go, a full year later. any of those scenarios that leads to communication could be helpful at this end.


Well of course, but no ones just gonna randomly post after over a year asking if it's still active.

Anyways, for the record I am still looking forward to this. I really like the concept and want to see it expanded on. Good luck!

#178 trudatman

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Posted 08 May 2016 - 12:11 PM

thanks, guys. it's not too ambitious of a project, but I'm way out of practice an-

no more excuses! I'm plugging that computer in today.
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#179 vravelo

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Posted 10 May 2016 - 03:35 PM

thanks, guys. it's not too ambitious of a project, but I'm way out of practice an-

no more excuses! I'm plugging that computer in today.

trudaman,, is me, vravelo.. remember..???? I'm still waiting for you. let me know when you finish this quest...lol

((((loved all your quests)))



#180 trudatman

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Posted 10 May 2016 - 04:28 PM

thanks, dude! this one is... different. I wish you weren't insistent on it being "done," first, as I'm pretty sure I'll be making one more "demo" release of it. (even though that'll be like 85% of the whole thing.) it'd be nice to have somebody as caring and thorough as you help at that point, you know? but, yeah, maen... thanks for checking in here. this stuff is all exactly what I was looking for -- just making sure people at least kind of care, so I'll stay a bit more motivated than I am without all of this. soonish!
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