ZC 2.50 RC3
#106
Posted 03 March 2012 - 03:08 PM
#107
Posted 03 March 2012 - 03:09 PM
#108
Posted 03 March 2012 - 03:16 PM
#109
Posted 03 March 2012 - 05:17 PM
#110
Posted 03 March 2012 - 05:46 PM
EDIT- much more strange, I can't no more replicate the bug... ?
EDIT2- I think it has to do with the overwrite protection option, unchecked it, but can't overwrite?
#111
Posted 03 March 2012 - 09:07 PM
It may well be. If you can pin down a problem, I'll take a look at it.
I isolated what the problem was and apparently Link can't swim out of walkable water when the drowning rule is disabled (I didn't try with it enabled. It's no problem for me, but it might cause compatibility issues with quests that don't have water tiles as unwalkable (like those made before water walkability made a difference)...
#112
Posted 03 March 2012 - 09:52 PM
Actually, cold you make a demo for that? I'm not certain I'm seeing the same thing you are.
Also, hey, someone try this out. I want to know if I should keep working on it or not.
#114
Posted 04 March 2012 - 07:52 PM
but you only need to collect one map for both floors. I want to make it so that the compass marker
only flashes on one floor and not both, so I disabled the compass on one of the Dmaps, but it
had no effect. Is this a bug or just something that can't be done?
Edited by Cukeman, 04 March 2012 - 07:52 PM.
#115
Posted 04 March 2012 - 07:55 PM
It was a deliberate decision to make it work that way, but I don't know the reason.
#116
Posted 04 March 2012 - 08:19 PM
#117
Posted 05 March 2012 - 09:23 PM
I swapped to RC3 to stay current, but my game doesn't work in RC3 even though I didn't change anything. I opened my quest in RC3, did Save As and gave it a new name (just because I'm really careful about messing up my original).
When I play my quest in Zelda Classic, my original quest works great, but the new one that I saved in RC3 doesn't work. The quest starts on a black screen with random sprites everywhere and no music. I checked the Init Data to see if that somehow changed, but it didn't. Any help would be most appreciated!
EDIT:
I apologize! I figured out the problem. When I had downloaded RC3 the first time, and I ran RC3's zelda-w.exe in Fullscreen, the colors were off. So in my infinite wisdom, I decided to copy the zelda-w.exe from RC2 and place it in RC3 (because RC2 colors looked great in fullscreen).
I decided to re-download RC3 and try it, and not only did the color thing fix itself somehow, but the problem was solved!
Edited by Twinblake, 05 March 2012 - 09:37 PM.
#118
Posted 06 March 2012 - 07:40 AM
Did anybody else realize this assymetry or am i the only one?
edit:
LinktheMaster solved that problem.
Edited by aaa2, 06 March 2012 - 08:42 AM.
#119
Posted 06 March 2012 - 08:35 AM
#120
Posted 06 March 2012 - 08:40 AM
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