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Zelda II: The Adventure of Link


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#46 Radien

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Posted 28 July 2011 - 08:07 PM

QUOTE(Jared @ Jul 28 2011, 06:00 PM) View Post
How about a mix?
Barbalgia? icon_awesome.gif

Sounds like you're choking. Do you need me to administer the Heimlich Maneuver?

#47 Tree

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Posted 28 July 2011 - 08:22 PM

Well I just 100% The Adventure of Link, so I'll be waiting to play it again, (sorta) once you're finished with this.
Oh boy this is going to be great icon_smile.gif

#48 Mero

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Posted 31 August 2011 - 09:51 AM

I've got 3 things to tickle your fannies with. icon_naughty.gif

1. Progress Update
Made a lot of progress this month script-wise. Got 30 enemy scripts done and all 9 boss scripts done. That leaves only 8 more enemy scrripts to do. Special thanks to my testers: Cukeman, Jared, and linktopower.

2. Support Banner
Put this pic in you're signature! IPB Image
CODE
[url=http://www.purezc.com/forums/index.php?showtopic=50568][img]http://blackbishop89.webs.com/bb89banner.png[/img][/url]


3. VIDEO! The moment you've all been waiting for! A video! In this video we take a exclusive look at some of the enemies. I show off some of the enemies from my quest. All of these enemies use the wonderful magic of ghost.zh and I show off Arulowder, Daira, Doomraddle, Doom Knocker, Ironknuckle, and King Bubble in that order! XD


Hope you guys enjoyed this months Update see you next time!

EDIT: Forgot to mention the banner is by linktopower. Special thanks to him for making it. XD

Edited by blackbishop89, 31 August 2011 - 10:00 AM.


#49 Ventus

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Posted 31 August 2011 - 10:00 AM

QUOTE(blackbishop89 @ Aug 31 2011, 09:51 AM) View Post

1. Progress Update
Made a lot of progress this month script-wise. Got 30 enemy scripts done and all 9 boss scripts done. That leaves only 8 more enemy scrripts to do. Special thanks to my testers: Cukeman, Jared, and linktopower.

Wow i did not think i've tested 30 enemy scripts and 9 boss scripts
When you said that i was like holy crap thats a lot icon_lol.gif
And put fancy new banner in my sig icon_biggrin.gif
I think that turned out very nice icon_wink.gif

#50 Mero

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Posted 31 August 2011 - 10:01 AM

Yeah it's going four times as fast as I predicted which is amazing. It truly shows I care about this project and am Dedicated to completing it though.

#51 Colossal

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Posted 31 August 2011 - 12:36 PM

The enemies look great. I especially like the Ironknuckles and Dairas.

Did one of the Dairas get stuck at 0:44 or was it supposed to behave like that?


#52 Mero

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Posted 31 August 2011 - 12:57 PM

QUOTE(Colossal @ Aug 31 2011, 11:36 AM) View Post

The enemies look great. I especially like the Ironknuckles and Dairas.

Did one of the Dairas get stuck at 0:44 or was it supposed to behave like that?


Yeah, it's called the shift bug. It's something that has to do with ghost.zh that I still need to email Saffith about to see if he'll try to fix it.

#53 Cukeman

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Posted 31 August 2011 - 01:17 PM

I'm definitely using the support banner, but you should fix the typo in it. The 'r' in Adventure should be after the 'u'

Edited by Cukeman, 31 August 2011 - 01:18 PM.


#54 Russ

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Posted 31 August 2011 - 01:45 PM

The iron knuckles are made of sheer win and amazingness. Are you going to release the script for them, or keep it private? Regardless, all those enemies are amazing. Nice work.

#55 Mero

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Posted 31 August 2011 - 01:50 PM

QUOTE(Russ @ Aug 31 2011, 12:45 PM) View Post

The iron knuckles are made of sheer win and amazingness. Are you going to release the script for them, or keep it private? Regardless, all those enemies are amazing. Nice work.


I don't know if I'll release it publically. But I have released it to select individuals who've helped me with this project.

#56 Ventus

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Posted 31 August 2011 - 02:14 PM

QUOTE(Cukeman @ Aug 31 2011, 01:17 PM) View Post

I'm definitely using the support banner, but you should fix the typo in it. The 'r' in Adventure should be after the 'u'

Okay thanks for noticing it i did not even see it at all till now
i fixed it and sent BB89 a new banner with the Typo fixed icon_smile.gif

#57 Radien

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Posted 03 September 2011 - 08:08 PM

Just got my comp back online and saw your video. Very nice, blackbishop. icon_smile.gif Now I feel like sort of an underachiever for only using the enemy editor. Dairas work fine without scripting, but the Arulowder, Doomraddle, and Ironknuckles (at least) all do things that can't be accomplished with the editor alone. In particular, I wish I could mimic the Arulowder's behavior more closely, since it is a pretty adaptable idea (they're very similar to Gohmas, after all).

While I've been offline, I've made some progress with enemy graphics. I'll post about that in your other thread, and/or my quest thread. icon_smile.gif

#58 HollowKnight

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Posted 03 September 2011 - 08:28 PM

Amazing work, BB. I really hope and pray you release some of these scripts, a lot of these are ideas I have had a long time but haven't had the time to learn to script them! If you do, I will be forever in you debt icon_razz.gif Looks really good, and great adaptations of the Z2 enemies. Keep going strong!

#59 Mero

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Posted 04 September 2011 - 08:41 AM

Thanks guys. It means a lot to me that you really like my work. XD

And who knows, may'be on release date I'll change the copyright for the scripts to creative commons. we will se.

#60 judasrising

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Posted 04 September 2011 - 11:52 AM

icon_smile.gif

Hi blackbishop89


Are you gonna release any demo or is it gonna be the full quest?

icon_thumbsup.gif icon_thumbsup.gif for your work!




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