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ZC 2.50 RC3


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#526 MoscowModder

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Posted 27 July 2012 - 11:01 PM

No need for scripting: Options->Click to freeze.

#527 SUCCESSOR

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Posted 28 July 2012 - 12:26 AM

QUOTE(LinktheMaster @ Jul 27 2012, 09:42 PM)  

Hmm... is there any way to disable the mouse pausing ZC with scripting? I know there's the ZC option, but if a quest uses the mouse, that option is just counterproductive. icon_razz.gif


^^^Second this. I am building a quest that uses the mouse significantly and many people don't know that the Click to Freeze option is there and even if I mention that they turn it off there's no guarantee they will read it anyway(if it's in a readme.txt or something). It'd be nice to make the quest turn off that option at least temporarily.

#528 Russ

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Posted 28 July 2012 - 12:55 AM

Eh, I think it's not needed. Why implement a new feature, and risk the bugs that go with it, because an idiot's too stupid to read the readme and can't figure out why the game doesn't work? There's already a ZC option, and that's good enough.

#529 LinktheMaster

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Posted 28 July 2012 - 07:23 AM

QUOTE(MoscowModder @ Jul 27 2012, 11:01 PM)  
No need for scripting: Options->Click to freeze.
QUOTE(LinktheMaster @ Jul 27 2012, 10:42 PM)  
I know there's the ZC option, but if a quest uses the mouse, that option is just counterproductive. icon_razz.gif
icon_razz.gif

If I'm making a quest that uses the mouse, the option is pointless. It might actually turn some people who don't know about the ZC option away from the quest. SUCCESSOR's demo was a good example of that since someone didn't know about the option. icon_shrug.gif

QUOTE(Russ @ Jul 28 2012, 12:55 AM)  
Eh, I think it's not needed. Why implement a new feature, and risk the bugs that go with it, because an idiot's too stupid to read the readme and can't figure out why the game doesn't work? There's already a ZC option, and that's good enough.
Trust me, I'm not one to go around asking for large new features that would be hard to implement, take a long amount of time, or that I don't see being harmful to quests. This would most likely be a very quick and easy fix (that honestly would probably have no negative effects/bugs) that I could easily see turning people away from developing certain types of ZC quests. icon_shrug.gif

But, beyond that, I actually trust the ZC developers. If they think it would be too big of a deal to add, I'll drop it.

#530 Eurysilas

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Posted 28 July 2012 - 07:42 AM

As kill-joy as Russ may seem, we actually need more of his kind of thinking/mentality, where ZC development is concerned.

#531 Saffith

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Posted 28 July 2012 - 10:24 AM

It shouldn't be hard to add at all. New script functions generally aren't a big deal.

QUOTE(Eurysilas @ Jul 27 2012, 10:29 PM)  
Serious bug in Hero of Dreams QST-

Can you go back and see if that happens consistently?

#532 Eurysilas

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Posted 28 July 2012 - 11:10 AM

It does. In addition to the initial manifestation, I have just tested it occurring another two times.

#533 Saffith

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Posted 28 July 2012 - 11:57 AM

Shoot. It works for me, and Shoelace didn't mention it, so I think it must be Mac-specific, but I don't see how it could be... Either that, or it's an issue with that save file in particular, but, again, I don't see how that's possible.
I'll look into it, though. Maybe I'll get lucky.

#534 Eurysilas

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Posted 28 July 2012 - 12:18 PM

Wait a moment.... 0-o

I swapped out this QST file for fresh one from the site....It's working now....0-0

#535 SUCCESSOR

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Posted 28 July 2012 - 04:02 PM

QUOTE(Russ @ Jul 27 2012, 11:55 PM)  

Eh, I think it's not needed. Why implement a new feature, and risk the bugs that go with it, because an idiot's too stupid to read the readme and can't figure out why the game doesn't work? There's already a ZC option, and that's good enough.


Tell that to a person who might upload such a quest and gets stuck with a terrible rating because 5 people went "Mouse freezes screen: 0 stars!"

#536 Russ

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Posted 28 July 2012 - 04:08 PM

The staff can just remove comments like that then, because they didn't follow the instructions on how to play.

#537 SUCCESSOR

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Posted 28 July 2012 - 04:18 PM

And by the time staff gets to it those potential players are gone. I can tell you that I don't dig through the Database very often. I'm sure most people look through the best rated quests once and then only go back to check whats newly added.

Edited by SUCCESSOR, 28 July 2012 - 04:18 PM.


#538 LinktheMaster

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Posted 28 July 2012 - 04:26 PM

SUCCESSOR, Saffith already said he would try to fix it, so there was no reason to bring it back up when people obviously didn't want it fixed.

Russ, Eury, everyone else... look, I understand. You want 2.5 released. I do too. Trust me. I wouldn't suggest anything that I feel is useless, detrimental, or time consuming for the devs to make. For this exact instance, this was obviously a bug. It was an unforeseen side effect of a feature that negatively effected quests. How is that not a bug?

But even still, ZC production is up to the ZC devs. I'm sure they want 2.50 released more than the rest of us. However, they're doing something I completely respect and appreciate: they're trying not to give us a half-baked version of Zelda Classic. If they choose to dismiss features, it's because they honestly see it as too time consuming or troublesome to be worth it, and they can judge that a lot better than the you or I. So just trust them on that. If they decide to add something in, deal with it. If they don't, then I'm sure there's a good reason for it.

#539 SUCCESSOR

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Posted 28 July 2012 - 04:32 PM

QUOTE(LinktheMaster @ Jul 28 2012, 03:26 PM)  

SUCCESSOR, Saffith already said he would try to fix it, so there was no reason to bring it back up when people obviously didn't want it fixed.


Sorry, I didn't notice anyone but Russ saying he didn't want it done. I was just stating why I felt it would helpful. I didn't think I was being a nuisance.

#540 Kite

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Posted 28 July 2012 - 06:13 PM

I found a weird issue with string wrapping. If you have B button string skipping enabled and pretty much hold the key/button down before the string even appears, the string will fail to word wrap properly if that setting is enabled.

IPB Image
Correct wrapping.

IPB Image
Wrapping is not working correctly since I was holding B to skip before this even popped up. This also happens if I press B while the string is actually typing out.


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